Moon

Artemis Astronauts Enter Moon's Gravitational Pull, Catch First Glimpses of Far Side (nbcnews.com) 24

NASA's Artemis astronauts are now entering "the lunar sphere of influence," reports NBC News, "meaning the pull of the moon's gravity will become stronger than Earth's." Now as they begin their swing around the moon, the Artemis astronauts "are chasing after Apollo 13's maximum range from Earth," reports the Associated Press, hoping to beat its distance from Earth by more than 4,100 miles (6,600 kilometers).

They'll begin their six-hour lunar flyby 14 hours from now (at 2:45 p.m. ET Monday). But in a space-to-earth interview Saturday with NBC News, the astronauts were already describing their first glimpses of the edge of the far side: [NASA astronaut Christina Koch realized] it looked different from what she was accustomed to on Earth. "The darker parts just aren't quite in the right place," she said. "And something about you senses that is not the moon that I'm used to seeing...."

[Astronaut Reid] Wiseman called the flight a "magnificent accomplishment" and said the astronauts' ability to gaze at both Earth and the moon from their spacecraft has been "truly awe-inspiring." "The Earth is almost in full eclipse. The moon is almost in full daylight, and the only way you could get that view is to be halfway between the two entities," he said... And while the early photos of Earth and the moon that [Canadian astronaut Jeremy] Hansen and his colleagues have beamed back have been spectacular, the Canadian astronaut said they pale in comparison to the real deal outside their capsule's windows. "I know those photos are amazing," he said, "but let me assure you, it is another level of amazing up here."

And their upcoming six-hour lunar flyby "promises views of the moon's far side that were too dark or too difficult to see by the 24 Apollo astronauts who preceded them," notes the Associated Press: A total solar eclipse also awaits them as the moon blocks the sun, exposing snippets of shimmering corona.... At closest approach, they will come within 4,070 miles (6,550 kilometers) of the moon. Because they launched on April 1, the rendezvous won't have as much of the far lunar side illuminated as other dates would have. But the crew still will be able make out "definite chunks of the far side that have never been seen" by humans, said NASA geologist Kelsey Young, including a good portion of Orientale Basin.

They'll call down their observations as they photograph the gray, pockmarked scenes. There's a suite of professional-quality cameras on board, and each astronaut also has an iPhone for more informal, spur-of-the-minute picture-taking... Orion will be out of contact with Mission Control for nearly an hour when it's behind the moon. The same thing happened during the Apollo moonshots. NASA is relying on its Deep Space Network to communicate with the crew, but the giant antennas in California, Spain and Australia won't have a direct line of sight when Orion disappears behind the moon for approximately 40 minutes...

Once Artemis II departs the lunar neighborhood, it will take four days to return home. The capsule will aim for a splashdown in the Pacific near San Diego on April 10, nine days after its Florida launch. During the flight back, the astronauts will link up via radio with the crew of the orbiting International Space Station. This is the first time that a moon crew has colleagues in space at the same time and NASA can't pass up the opportunity for a cosmic chitchat.

AI

Will 'AI-Assisted' Journalists Bring Errors and Retractions? (msn.com) 18

Meet the "journalist" who "uploads press releases or analyst notes into AI tools and prompts them to spit out articles that he can edit and publish quickly," according to the Wall Street Journal.

"AI-assisted stories accounted for nearly 20% of Fortune's web traffic in the second half of 2025." And most were written by 42-year-old Nick Lichtenberg, who has now written over 600 AI-assisted stories, producing "more stories in six months than any of his colleagues at Fortune delivered in a year." One Wednesday in February, he cranked out seven. "I'm a bit of a freak," Lichtenberg said... A story by Lichtenberg sometimes starts with a prompt entered into Perplexity or Google's NotebookLM, asking it to write something based on a headline he comes up with. He moves the AI tools' initial drafts into a content-management system and edits the stories before publishing them for Fortune's readers... A piece from earlier that morning about Josh D'Amaro being named Disney CEO took 10 minutes to get online, he said...

Like other journalists, Lichtenberg vets his stories. He refers back to the original documents to confirm the information he's reporting is correct. He reaches out to companies for comment. But he admits his process isn't as thorough as that of magazine fact-checkers.

While Lichtenberg started out saying his stories were co-authored with "Fortune Intelligence", he now typically signs his own name, according to the article, "because he feels the work is mostly his own." (Though his stories "sometimes" disclose generative AI was used as a research tool...) The article asks with he could be "a bellwether for where much of the media business is headed..."

"Much of the content people now consume online is generated by artificial intelligence, with some 9% of newly published newspaper articles either partially or fully AI-generated, according to a 2025 study led by the University of Maryland. The number of AI-generated articles on the web surpassed human-written ones in late 2024, according to research and marketing agency Graphite." Some executives have made full-throated declarations about the threat posed by AI. New York Times publisher A.G. Sulzberger said AI "is almost certainly going to usher in an unprecedented torrent of crap," referencing deepfakes as an example. The NewsGuild of New York, the union representing Fortune employees and journalists at other media outlets, said the people are what makes journalism so powerful. "You simply can't replicate lived experiences, human judgment and expertise," said president Susan DeCarava.

For Chris Quinn, the editor of local publications Cleveland.com and the Plain Dealer, AI tools have helped tame other torrents facing the industry. AI has allowed the outlets to cover counties in Ohio that otherwise might go ignored by scraping information from local websites and sending "tips" to reporters, he said. It has also edited stories and written first drafts so the newsrooms' journalists can focus on the calls, research and reporting needed for their stories.... Newsrooms from the New York Times to The Wall Street Journal are deploying AI in various ways to help reporters and editors work more efficiently....

Not all newsrooms disclose their use of AI, and in some cases have rolled out new tools that resulted in errors or PR gaffes. An October study from the European Broadcasting Union and the BBC, which relied on professional journalists to evaluate the news integrity of more than 3,000 AI responses, found that almost half of all AI responses had at least one significant issue.

Last week the New York Times even issued a correction when a freelance book reviewer using an AI tool unknowingly included "language and details similar to those in a review of the same book published in The Guardian." But it was actually "the second time in a few days that the Times was called out for potential AI plagiarism," according to the American journalist writing The Handbasket newsletter. We must stem the idea being pushed by tech companies and their billionaire funders who've sunk too much into their products to admit defeat that the infiltration of AI into journalism is inevitable; because from my perch as an independent journalist, it simply is not...

Some AI-loving journalists appear to believe that if they're clear enough with the AI program they're using, it will truly understand what they're seeking and not just do what it's made to do: steal shit... If you want to work with machines, get a job that requires it. There are a whole lot more of those than there are writing jobs, so free up space for people who actually want to do the work. You're not doing the world a favor by gifting it your human/AI hybrid. Journalism will not miss you if you leave...

But meanwhile, USA Today recently tried hiring for a new position: AI-Assisted reporter. (The lucky reporter will "support the launch and scaling of AI-assisted local journalism in a major U.S. metro," working with tools including Copilot and Perplexity, pioneering possible future expansions and "AI-enabled newsroom operations that support and augment human-led journalism.") And Google is already sponsoring a "publishing innovation award"...
Ubuntu

Does Ubuntu Now Require More RAM Than Windows 11? (omgubuntu.co.uk) 92

"Canonical is no longer pretending that 4GB is enough," writes the blog How-to-Geek, noting Ubuntu 26.04 LTS "raises the baseline memory to 6GB, alongside a 2GHz dual-core processor, and 25GB of storage..." Ubuntu 14.04 LTS (Trusty Tahr) set the floor at 1GB — a modest ask when it launched more than a decade ago in 2014. Then came the Ubuntu 18.04 LTS (Bionic Beaver) that pushed the number to 4GB, surviving quite well in the era of 16GB being considered standard for mid-range laptops.... Ubuntu's new minimum requirement lands in an interesting spot when compared against Windows 11. Microsoft's operating system requires just 4GB RAM, although real-world usage often tells a different story. Usually, 8GB is considered the sweet spot to handle modern apps and multitasking.
The blog OMG Ubuntu argues this change is "not because Ubuntu requires 2GB more memory than it did, but more the way we compute does." it's more of an honesty bump. Components that make up the distro — the GNOME desktop and extensions, modern web browsers (and the sites we load in them) and the kinds of apps we use (and keep running) whilst multitasking are more demanding... The Resolute Raccoon's memory requirements better reflect real-world multitasking.

Ubuntu 26.04 LTS can be installed on devices with less than 6GB RAM (but not less than 25GB of disk space). The experience may not be as smooth or as responsive as developers intend (so you don't get to complain), but it will work. I installed Ubuntu 26.04 Beta on a laptop with just 2 GB of memory — slow to the point of frustration in use, but otherwise functional.

If you have a device with 4 GB RAM and you can't upgrade (soldered memory is a thing, and e-waste can be avoided), then alternatives exist. Many Ubuntu flavours, like Lubuntu, have lower system requirements than the main edition. Plus, there's always the manual option using the Ubuntu netboot installer to install a base system and then built out a more minimal system from there.

Space

Artemis II Astronauts Pass 100,000 Miles From Earth On Voyage To the Moon 80

The Artemis II crew has passed 100,000 miles from Earth and is now on a "free-return" path around the moon after a successful "translunar" injection burn. "Ladies and gentlemen, I am so, so excited to be able to tell you that for the first time since 1972 during Apollo 17, human beings have left Earth orbit," NASA's Dr Lori Glaze told a news conference. The Guardian reports: The astronauts -- the Americans Reid Wiseman, Victor Glover and Christina Koch, and a Canadian, Jeremy Hansen -- spent their first day in space performing checks on the spacecraft, which had never carried humans before. Later they had time to speak to US TV networks. "I've got to tell you, there is nothing normal about this," Wiseman told ABC News from the cramped interior of the capsule. "Sending four humans 250,000 miles away is a herculean effort, and we are now just realising the gravity of that."

Orion will travel about 4,000 miles (6,400km) beyond the moon before turning back, providing unprecedented and illuminated views of the lunar far side. If all proceeds smoothly, the astronauts will set a record by venturing farther from Earth than any human before -- more than 250,000 miles. The mission is part of a longer-term plan to repeatedly return to the moon, with the aim of establishing a permanent base that will offer a platform for further exploration.
After the final engine burn, NASA said Wiseman took two "spectacular" images of Earth.

The first photo, called Hello, World, "shows the vast expanse of blue that is the Atlantic Ocean, framed by a thin glow of the atmosphere as the Earth eclipses the Sun and green auroras at either pole," reports the BBC. Another photo shows the view of Earth from inside the Orion spacecraft.
Businesses

OpenAI Acquires Popular Tech-Industry Talk Show TBPN (cnbc.com) 25

OpenAI is acquiring tech news podcast TBPN, a fast-growing daily show hosted by John Coogan and Jordi Hays. OpenAI says TBPN will keep its editorial independence, even though the acquisition is widely viewed as part of a broader effort to influence public discourse around AI. CNBC reports: In the announcement, OpenAI CEO of AGI Deployment Fidji Simo wrote that their mission of bringing artificial general intelligence comes with a responsibility to have a space for "constructive conversation about the changes AI creates." Altman has appeared on TBPN multiple times and is a frequent presence across media and podcasts, even hitting NBC's "Tonight Show Starring Jimmy Fallon" in December.

The announcement says TBPN will maintain editorial independence and continue to choose its own guests. "TBPN is my favorite tech show. We want them to keep that going and for them to do what they do so well," Altman wrote in a post on X. "I don't expect them to go any easier on us, am sure I'll do my part to help enable that with occasional stupid decisions." OpenAI did not disclose the terms of the deal but said TBPN will be housed within its strategy organization.
"While we've been critical of the industry at times, after getting to know Sam and the OpenAI team, what stood out most was their openness to feedback and commitment to getting this right," wrote Hays in a statement. "Moving from commentary to real impact in how this technology is distributed and understood globally is incredibly important to us."
Graphics

Nvidia Rolls Out Its Fix For PC Gaming's 'Compiling Shaders' Wait Times (arstechnica.com) 60

Nvidia has begun rolling out a beta feature that automatically compiles game shaders while a PC is idle. It won't eliminate shader compilation the first time a game runs, but Ars Technica reports it could help reduce those repeated wait times. From the report: Nvidia's new Auto Shader Compilation system promises to "reduc[e] the frequency of game runtime compilation after driver updates" for users running Nvidia's GeForce Game Ready Driver 595.97 WHQL or later. When the feature is active and your machine is idle, the app will automatically start rebuilding DirectX drivers for your games so they're all set to roll the next time they launch.

While the feature defaults to being turned off when the Nvidia App is first downloaded, users can activate it by going to the Graphics Tab > Global Settings > Shader Cache. There, they can set aside disk space for precompiled shaders and decide how many system resources the compilation process should use. App users can also manually force shader recompilation through the app rather than waiting for the machine to go idle.

Unfortunately, Nvidia warns that users will still have to generate shaders in-game after downloading a title for the first time. The Auto Shader Compiler system only generates the new shaders needed after subsequent driver updates following that first run of a new title.

Businesses

SpaceX Files To Go Public (reuters.com) 81

Reuters reports that SpaceX has confidentially filed for a U.S. IPO, reportedly targeting a valuation above $1.75 trillion. Reuters reports: SpaceX puts more rockets in space than any other company and promises a chance to invest in humanity's return to the moon and attempt to colonize Mars. The company aspires to put artificial intelligence data centers in space, while running a lucrative satellite communications system that opens up much of the earth to the internet and is increasingly used in war. [...]

A public listing at a potential valuation of more than $1.75 trillion comes after SpaceX merged with Musk's artificial intelligence startup xAI in a deal that valued the rocket company at $1 trillion and the developer of the Grok chatbot at $250 billion. SpaceX is hosting an analyst day on April 21, encouraging research analysts to attend in person, [...]. The company is also offering analysts an optional visit to xAI's "Macrohard" data center site in Memphis, Tennessee, on April 23, and plans to hold a virtual session on May 4 to discuss financial models with banks' research analysts, the source said.

NASA

NASA Launches Artemis II Astronauts Around the Moon (nasa.gov) 183

NASA's Artemis II mission has launched four astronauts around the moon and back, marking humanity's first crewed lunar voyage in 53 years and the first test flight of NASA's Orion capsule and Space Launch System (SLS) with people on board. Five minutes into the flight, Commander Reid Wiseman saw the team's target: "We have a beautiful moonrise, we're headed right at it," he said from the capsule. The Associated Press reports: Artemis II set sail from the same Florida launch site that sent Apollo's explorers to the moon so long ago. The handful still alive cheered this next generation's grand adventure as the Space Launch System rocket thundered into the early evening sky, a nearly full moon beckoning some 248,000 miles (400,000 kilometers) away.

Artemis II commander Reid Wiseman led the charge into space with "Let's go to the moon!" accompanied by pilot Victor Glover, Christina Koch and Canada's Jeremy Hansen. It was the most diverse lunar crew ever with the first woman, person of color and non-U.S. citizen riding in NASA's new Orion capsule.

Carrying three Americans and one Canadian, the 32-story rocket rose from NASA's Kennedy Space Center where tens of thousands gathered to witness the dawn of this new era. Crowds also jammed the surrounding roads and beaches, reminiscent of the Apollo moonshots in the 1960s and '70s. It is NASA's biggest step yet toward establishing a permanent lunar presence.
Visit NASA's Artemis II Launch Day blog for the latest updates.

Developing...
Communications

SpaceX Starlink Satellite Suffers Mysterious 'Anomaly' In Orbit (scientificamerican.com) 70

A Starlink satellite broke apart in orbit after suffering an unexplained "anomaly," apparently due to an "internal energetic source" rather than a collision. "The incident appears to have created some debris, with fragments likely to fall to Earth over the next few weeks," reports Scientific American. From the report: The satellite lost communication at about 560 kilometers above Earth, Starlink said. While the statement from Starlink, which is a subsidiary of Musk's rocket company SpaceX, merely noted that investigations are ongoing, LeoLabs said its radar observations of the event indicated an "internal energetic source" as the likely cause rather than a collision.

The incident underscores the potential hazards of the increasingly large numbers of satellites and other spacecraft in low-Earth orbit -- some 10,000 Starlinks are currently in orbit and counting. Starlink's statement said that "the event poses no new risk" to the International Space Station or to the upcoming launch of NASA's Artemis II mission, targeted for April 1.

The Military

After 16 Years and $8 Billion, the Military's New GPS Software Still Doesn't Work (arstechnica.com) 72

An anonymous reader quotes a report from Ars Technica: Last year, just before the Fourth of July holiday, the US Space Force officially took ownership of a new operating system for the GPS navigation network, raising hopes that one of the military's most troubled space programs might finally bear fruit. The GPS Next-Generation Operational Control System, or OCX, is designed for command and control of the military's constellation of more than 30 GPS satellites. It consists of software to handle new signals and jam-resistant capabilities of the latest generation of GPS satellites, GPS III, which started launching in 2018. The ground segment also includes two master control stations and upgrades to ground monitoring stations around the world, among other hardware elements.

RTX Corporation, formerly known as Raytheon, won a Pentagon contract in 2010 to develop and deliver the control system. The program was supposed to be complete in 2016 at a cost of $3.7 billion. Today, the official cost for the ground system for the GPS III satellites stands at $7.6 billion. RTX is developing an OCX augmentation projected to cost more than $400 million to support a new series of GPS IIIF satellites set to begin launching next year, bringing the total effort to $8 billion.

Although RTX delivered OCX to the Space Force last July, the ground segment remains nonoperational. Nine months later, the Pentagon may soon call it quits on the program. Thomas Ainsworth, assistant secretary of the Air Force for space acquisition and integration, told Congress last week that OCX is still struggling.
The GAO found the OCX program was undermined by "poor acquisition decisions and a slow recognition of development problems." By 2016, it had blown past cost and schedule targets badly enough to trigger a Pentagon review for possible cancellation.

Officials also pointed to cybersecurity software issues, a "persistently high software development defect rate," the government's lack of software expertise, and Raytheon's "poor systems engineering" practices. Even after the military restructured the program, it kept running into delays and overruns, with Ainsworth telling lawmakers, "It's a very stressing program" and adding, "We are still considering how to ensure we move forward."
Sci-Fi

'Project Hail Mary': Real Space Science, Real Astrophotography (wcvb.com) 71

Project Hail Mary has now grossed $300.8 million globally after earning another $54.1 million this weekend from 86 markets, reports Variety, noting that after just nine days it's now Amazon MGM's highest-grossing film ever.

And last weekend it had the best opening for a "non-franchise" movie in three years, adds the Associated Press — the best since 2023's Oppenheimer: Project Hail Mary, which cost nearly $200 million to produce... is on an enviable trajectory. Its second weekend hold was even better than that of Oppenheimer, which collected $46.7 million in its follow-up frame.
But the movie is based on a book by The Martian author Andy Weir, described by one news outlet as "a former software engineer and self-proclaimed 'lifelong space nerd'... known for his realistic and clear-eyed approach to scientifically technical stories." Project Hail Mary has plenty of real science in it, whether it be space mathematics, physics, or astrobiology... The film's namesake project is even comprised of the space programs of other nations, such as Roscosmos from Russia, the Chinese space program, and the European Space Agency...

The story relies on work NASA has done regarding exoplanets, or planets outside our solar system... [This includes a nearby star named Tau Ceti approximately 12 light years from Earth which is orbited by four planets — two once thought to be in "the habitable zone" where liquid water can exist.] Tau Ceti has long been the setting used by sci-fi authors and storytellers. Isaac Asimov used it for his Robot series. Arthur C. Clarke's "Rama" spacecraft came across a mysterious tetrahedron in the Tau Ceti system. Authors Ursula K. Le Guin and Kim Stanley Robinson also set stories in Tau Ceti, and it also serves as the extrasolar setting of the 1968 Jane Fonda film Barbarella. Most recently, the Bungie video game Marathon is set in the far-off system, serving as part of the background story for the extraction shooter, about a large-scale plan to colonize the Tau Ceti system.

The movie also mentions 40 Eridani A, according to the article, a real star about 16 light-years away that was said to be orbited by the fictional planet Vulcan, home to Star Trek's Mr. Spock. It's also mentioned in Frank Herbert's Dune as the star system of the planets Ix and Richese ("noted for their machine culture and miniaturisation," according to the Stellar Australis site's "Project Dune" page).

And in a video on IMAX's YouTube channel, the film's directors explain how for a crucial scene they used non-visible-light photography, which is also an important part of modern astronomy. "Even the credits incorporate real astrophotography into the final moments," the article points out, using the work of award-winning Australian astrophotographer Rod Prazeres. "The only difference between his work of capturing space data in images and what ended up on the big screen was that he gave them 'starless versions' of his photographs to make it easier to place credit text over them."

Prazeres wrote on his web site that he was touched the producers "wanted the real thing... In a world where CGI and AI are everywhere, it meant a lot..."
Space

Jupiter's Lightning May Have the Force of Nuclear Weapons (science.org) 16

How powerful is Jupiter's lightning? Thick clouds cover the view, notes Science magazine. But using an instrument on NASA's Juno spacecraft (orbiting Jupiter for the past decade), researchers determined Jupiter's lightning bolts are 100 to 10,000 times more energetic than earth's: A single bolt of lightning on Earth releases about 1 billion joules of energy. That means the most extreme bolts of jovian lightning carry 10 trillion joules of energy, equivalent to 2400 tons of TNT, or one-sixth the power of the atomic bomb dropped on Hiroshima, Japan. Based on the rates of flashes seen by Juno, storms on this tempestuous world can unleash the force of multiple nuclear weapons every minute...

The four storms Juno studied were monstrous, says Michael Wong, a planetary scientist at the University of California, Berkeley and one of the study's authors. There were three flashes per second on average, often emerging from the hearts of storms that are 3000 kilometers across, longer than the distance from New York City to Denver.

The researchers used the Hubble Space Telescope (and photographs from Juno's camera) to track Jupiter's storms with such precision that their radiometer could then pick out individual lightning flashes, according to the article. "It's just a massive ball of gas. It makes sense that there's very energetic lightning happening," says Daniel Mitchard, a lightning physicist at Cardiff University who wasn't involved with the new study. But confirming such suspicions "is exciting," he says, because lightning plays an important role in forging complex chemistry — including the sort that primordial life is built on.
Thanks to Slashdot reader sciencehabit for sharing the article.
Mars

NASA's First Nuclear-Powered Interplanetary Spacecraft Will Send Helicopters to Mars in 2028 (space.com) 22

After decades of studying, this week NASA announced "a major step forward in bringing nuclear power and propulsion from the lab to space." NASA will launch the Space Reactor-1 Freedom, the first nuclear powered interplanetary spacecraft, to Mars before the end of 2028, demonstrating advanced nuclear electric propulsion in deep space. Nuclear electric propulsion provides an extraordinary capability for efficient mass transport in deep space and enables high power missions beyond Jupiter where solar arrays are not effective.
Steven Sinacore, NASA's program executive for Fission Surface Power who will also oversee the SR-1 Freedom mission, emphasized to CNN that "On the ground the reactor is off. There's no radiation coming from it. It doesn't actually turn on until you're up in space, and that's where the radiation comes from." NASA says they aim to develop the capabilities required "for sustained exploration beyond the Moon and eventual journeys to Mars and the outer solar system."

And Space Reactor-1 Freedom will carry a fleet of tiny helicopters (much like Ingenuity) to explore Mars, reports Space.com: Whereas Ingenuity was a technology demonstrator, however, the Skyfall fleet will have concrete tasks. Chief among them is scout: If all goes to plan, the little choppers will help NASA assess the potential of their target area (wherever that happens to be) to support human exploration. The Skyfall helicopters will carry cameras and ground-penetrating radar to scout a future landing site, to understand the slopes and hazards for human-scale landers," Steve Sinacore, the program executive for NASA's Space Reactors Office, said during the briefing. "They will also map and characterize the subsurface water ice to find out where the water ice deposits are, along with the size, depth and other important characteristics," he added...

And that might not be the end of the line for SR-1 Freedom; NASA may decide to keep flying the spacecraft out into the solar system after it deploys the Skyfall choppers, according to Sinacore. The mission architecture, like much of NASA's exploration portfolio, is not yet finalized.

Space

UK Startup Ignites Plasma Inside Nuclear Fusion Rocket (euronews.com) 55

UK startup Pulsar Fusion says it has achieved the first plasma ignition inside a nuclear fusion rocket engine prototype -- a huge step for space travel that could cut missions to Mars "from months-long journeys to just a few weeks," reports Euronews. From the report: Pulsar Fusion revealed the milestone during a live stream at Amazon's MARS Conference, hosted by Jeff Bezos in California this week, with CEO Richard Dinan calling it an "exceptional moment" for the company. The team successfully created plasma - an intensely hot, electrically charged state of matter, often described as the fourth state of matter - using electric and magnetic fields inside its experimental and early prototype "Sunbird fusion exhaust system." [...] The company now plans further testing of its Sunbird system to improve performance. Upcoming upgrades include more powerful superconducting magnets designed to better contain and control plasma.
Social Networks

Austria Plans Social Media Ban For Under-14s (bbc.com) 11

Austria plans to restrict under-14s from using social media platforms over concerns about addictive algorithms and harmful content. The government says draft legislation should be ready by the end of June, though details around enforcement and age verification have yet to be finalized. The BBC reports: Announcing the plans, Vice-Chancellor Andreas Babler of the Social Democrats said the government could not stand by and watch as social media made children "addicted and also often ill." He said it was the responsibility of politicians to protect children and argued that the issue should be treated no different to alcohol or tobacco: "There must be clear rules in the digital world too." In future, said Babler, children under 14 would be protected from algorithms that were addictive. "Other information providers have clear rules to protect young people from harmful content." These, he said, should now be implemented in the digital space. Yesterday, juries in two separate cases found social media giants liable for harming young people's mental health. The verdicts are being hailed as social media's Big Tobacco moment.

Further reading: California Bill Would Require Parent Bloggers To Delete Content of Minors On Social Media
Mozilla

Mozilla and Mila Team Up On Open Source AI Push 31

BrianFagioli writes: Mozilla just teamed up with Mila, the Quebec Artificial Intelligence Institute, to push open source AI -- and it feels like a direct response to Big Tech tightening its grip on the space. Instead of relying on closed models, the goal here is to build "sovereign AI" that's more transparent, privacy-focused, and actually under the control of developers and even governments. They're starting with things like private memory for AI agents, which sounds niche but matters if you care about where your data goes. Big question is whether open source can realistically keep up with the billions being poured into proprietary AI, but at least someone's trying to give folks an alternative. "Canada has what it takes to lead on frontier AI that the world can actually trust: the research depth, the values, and the will to do it differently. The next frontier in AI isn't just capability, it is trustworthiness, and Canada is uniquely positioned to lead on both. This partnership is a concrete step in that direction. Open, trustworthy AI isn't a compromise on ambition. It's the higher bar," said Valerie Pisano, president and CEO of Mila.
Sci-Fi

Brazil's UFO Capital Marks 30 Years Since 'Alien Encounter' (theguardian.com) 34

Thirty years after the alleged 1996 "ET of Varginha" encounter, debate continues to rage over the events that happened in Brazil's self-styled UFO capital. An anonymous reader quotes an excerpt from the Guardian: The skies over this far-flung coffee-growing hub went charcoal black, the heavens opened and one of Brazil's greatest mysteries was born. "It really was something unique," recalls Marco Antonio Reis, a zoo director, who was at his ranch outside Varginha one stormy day in January 1996 when, he says, an otherworldly creature came to town. Reis and other locals claim the unusually ferocious downpour heralded a series of disturbing and seemingly paranormal events. At least six of the zoo's animals, including a spider monkey, a tapir and a raccoon, died mysteriously after a horned interloper with bulging red eyes was spotted in the vicinity by a woman who had gone out for a smoke. When a vet examined their corpses, "they were all black inside," Reis claims.

On a nearby wasteland, three young women spotted a peculiar and malodorous being with a heart-shaped face and three lumps on its head cowering beside a wall. "I've seen the devil," one of those witnesses would later tell her mum. Soon afterwards, an unexplained infection was rumored to have killed a strapping police intelligence officer who was said to have grappled with the oleaginous unidentified being. Three decades later, Reis says he is convinced Varginha received a non-human visit. His only doubt was from where it came.

"We don't know if it was extraterrestrial or intraterrestrial," the 71-year-old says as he climbs a staircase to the veranda where the smoker claims to have seen what, in reference to Steven Spielberg's 1982 film, became known as the "ET of Varginha". A 2ft statue of a two-toed alien now marks the spot. "It's possible it was an intraterrestrial, from inside the Earth They don't just come from space," Reis says. "It might have come from the depths of the Earth, too. We don't even know what it's like at the bottom of the sea, do we?"

AI

AI Economy Is a 'Ponzi Scheme,' Says AI Doc Director 58

An anonymous reader quotes a report from Vanity Fair: Focus Features is releasing The AI Doc: Or How I Became an Apocaloptimist in theaters on March 27. If you're even slightly interested in what's going on with AI, it's required viewing: The film touches on all aspects of the technology, from how it's currently being used to how it will be used in the near future, when we potentially reach the age of artificial general intelligence, or AGI. AGI is a theoretical form of AI that supposedly would be able to perform complex tasks without each step being prompted by a human user -- the point at which machines become autonomous, like Skynet in the Terminator franchise. [...]

[Director Daniel Roher] interviews nearly all the major players in the AI space: Sam Altman of OpenAI; the Amodei siblings of Anthropic; Demis Hassabis of DeepMind (Google's AI arm); theorists and reporters covering the subject. Notably absent are Elon Musk and Mark Zuckerberg. "Have you seen that guy speak? He's like a lizard man," Roher says regarding Zuckerberg. "Musk said yes initially, but it was right when he was doing all the stuff with Trump, and we just got ghosted after a while," adds [codirector Charlie Tyrell]. Altman, arguably AI's greatest mascot, is prominently featured in the documentary. But Roher wasn't buying it. "That guy doesn't know what genuine means," he says. "Every single thing he says and does is calculated. He is a machine. He's like AI, and it's in the service of growth, growth, growth. You can be disingenuous and media savvy." [...]

How, exactly, is Roher an apocaloptimist? "We are preaching a worldview," he says, "in a world that's asking you to either see this as the apocalypse or embrace it with this unbridled optimism." He and his film are taking a stance that rests between those two poles. "It's both at the same time. We have to try and embrace a middle ground so this technology doesn't consume us, so we can stay in the driver's seat," says Roher -- meaning, it's up to all of us to chart the course. "You have to speak up," says Tyrell. "Things like AI should disclose themselves. If your doctor's office is using an AI bot, you have to say, I don't like that." The driving message behind the film is that resistance starts with the people. That position is shared by The AI Doc producer Daniel Kwan, who won an Oscar for directing Everything Everywhere All at Once and has been at the forefront of discussions about AI in the entertainment industry. [...]

Roher and Tyrell both use AI in their everyday lives and openly admit to it being a helpful tool. They also agree that this technology can make daily tasks easier for the average consumer. But at the end of our conversation, we get into the economics of AI and how Wall Street is propping up the industry through huge evaluations of these companies -- and Roher gets going yet again. "This is all smoke and mirrors. The entire economy of AI is being propped up by a Ponzi scheme. The hype of this technology is unlike any hype we've seen," he says. "I feel like I could announce in a press release that Academy Award winner Daniel Roher is starting an AI film company, and I could sell it the next day for $20 million. It's fucking crazy." [...] "These people are prospectors, and they are going up to the Yukon because it's the gold rush."
NASA

NASA Halts Work On Gateway To Develop a Lunar Base (spacenews.com) 73

NASA is reportedly halting work on the lunar Gateway in favor of a more direct push to build a lunar base. The new plan would cost tens of billions over the next decade, though the change could face hurdles because Congress previously funded Gateway specifically. SpaceNews reports: "Starting today, we're building humanity's first deep space outpost," said Carlos Garcia-Galan, program executive for NASA's moon base effort. The lunar base will take place in three phases. Phase 1, running from 2026 to 2028, "is all about getting to the moon reliably," he said. That includes a significant increase in the cadence of lander missions through the Commercial Lunar Payload Services and other programs. It will also focus on developing enabling technologies and getting "ground truth" for potential base locations at the lunar south pole.

Phase 2, from 2029 through 2031, starts building the base, he said. That would include building out communications, navigation, power and other infrastructure, developing larges CLPS cargo landers and supporting two crewed missions a year. Phase 3, beginning 2032, will enable "long distance and long duration human exploration" on the moon, he said, with routine logistics missions to the moon and uncrewed cargo return missions from the moon. Garcia-Galan said NASA foresees spending $10 billion each on Phases 1 and 2. Phase 3, lasting to at least 2036, would cost an additional $10 billion or more.

The base would leverage existing programs, although with some changes. NASA is planning to revamp the Lunar Terrain Vehicle program after concluding the current approach would take too long to get a crew-capable rover to the moon. "We were projecting a delivery on the lunar surface by 2030," he said. The agency is instead issuing a draft request for proposals for simplified rovers that could be quicker and easier to develop but could be upgraded later. The base, though, would include some new capabilities and technologies. One example Garcia-Galan provided was MoonFall, a drone that would be able to hop from one location to another on the lunar surface. The drones will be "built on the legacy" of Ingenuity, the small Mars helicopter. "We're going to take everything that we learned from Ingenuity's systems, the avionics, all of that, to build this."

Graphics

Nvidia CEO Says He's 'Empathetic' To DLSS 5 Concerns 107

Nvidia CEO Jensen Huang says he understands the concerns about "AI slop" with DLSS 5 but insists the feature preserves a game's underlying geometry and artistic intent. "I think their perspective makes sense, " said Huang during a recent appearance on the Lex Fridman podcast. "And I could see where they're coming from because I don't love AI slop myself. You know, all of the AI-generated content increasingly looks similar, and they're all beautiful... so I'm empathic toward what they're thinking. That's just not what DLSS 5 is trying to do." Tom's Hardware reports: Although Huang is striking a more conciliatory tone, much of his response is similar to what we heard at GTC [where Huang said gamers were "completely wrong."] The artist determines the geometry, we are completely truthful to the geometry... so every single frame, it enhances, but it doesn't change anything." There was some confusion about how DLSS 5 worked when it was first announced, and although the inner workings of it still aren't clear on a technical level, Huang has said that it isn't a general-purpose generative AI model. He describes it as "content-controlled generative AI." On the other end of the spectrum, Huang also said that it isn't a post-processing filter. The technical details of DLSS 5 live somewhere between that space, and we likely won't know them until later this year when the feature is set to release.

"The question about enhancing, DLSS 5... in the future, you could even prompt it. You know, I want it to be a toon shader. I want it to look like this, kind of. You could even give it an example and it would generate in the style of that, all consistent with the artistry, the style, the intent of the artist," Huang continued. "All of that is done for the artist so they can create something that is more beautiful but still in the style that they want." Although the talking points about DLSS 5 remain unchanged, it seems that Huang has at least heard the criticism. "I think that they got the impression that the games are going to come out the way the games are... and then we're going to post-process it. That's not what DLSS is intended to do."

Huang also made assertions that DLSS is "integrated" with the artist, and suggested that it would put the power of generative AI in the hands of artists working in game development [...]. Although DLSS 5 looks like it's doing a lot, Huang said that it's just another tool, not an essential feature. "The gamers might also appreciate that, in the last couple of years, we introduced skin shaders to game developers, and many of those games have skin shaders that include sub-surface scattering that makes skin look more skin-like... [DLSS 5] is just one more tool. They can decide what to use," Huang ended the conversation about DLSS 5. Immediately after, without missing a beat, he said 1993's Doom was the most influential video game ever made.

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