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Journal wantedman's Journal: SK2 Tile Engine Alpha

My tile engine works, except for dynamic coloring. Not sure if I want to add that yet or not.

I need to do some simple culling and some background work and I'll have the perfect engine.

I need to work on a map editor of sorts; I wasted a lot of time looking at different mapeditors, when really there isn't one that works 'good enough' for my needs. My three choices are to create my own awful map editor, to hand code everything in ANSI or to jury rig one of the freeware tile creation tools for my needs. I think the second one is the best, but I'll end up doing the first or third one.

I might want to create a VB or Java map editing tool, which might be neat. I still need to do a better design, because SK2 is not as well thought out as I originally intended. Some of the functions are WAY out there and make little sense.

I might clean some of the engine code with 'lessons learned', but right now, I have a possible new project. I had a falling out with Erynn, but Dawn, Sarah and I are thinking of continuing the adventure game project.

I also have to create a network library in 2 months. :(

Thesis! Thesis! Thesis!

Why isn't life simple?
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SK2 Tile Engine Alpha

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