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Journal jandrese's Journal: S-Box mod chip

I've had the S-Box (also called the NeoKey) installed in my PS2 for some time now, and there are a few things I need to get off my chest:
  • Installation: The first problem was that the documentation was wrong. I apparently have the generation 3 PS2, but it has all of the markings of a generation 1 PS2. When I talked to one of the vendors about it, they said that Sony has been doing that to try to thwart the modchip crowd. Ok, they can't do anything about that. What they could do is actually mention that somewhere. I went to at least a dozen different mod sites and none of them had any sort of waring about that whatsoever. Also, they all appear to have copied the instruction pages from a single source, lock stock and barrell. The originals weren't very good though (the pictures were kinda small and fuzzy). Finally, as for the actual process of installation, it was no too bad, except that the PS2 has an incredibly compact PCB, my pencil tip soldering iron was almost too big for that tiny little patch I had to solder on. I'm also not sure if that USB port will ever be usable again (I suspect not). Fortunatly almost nothing on the PS2 uses the USB port.
  • Import/Burned PSx games: The chip works as advertised sometimes, and lets me play DDR on my US PS2, however it is rather flaky, only working about 50% of the time and requiring a reboot the other times. I've found that it works best if you power the PS2 completely off (using the switch in the back) and back on when trying to play an import. It does blink ALL of the time when it is on however, which is rather annoying (fortunatly the light is covered up by the controller plugs).
  • Import/Burned PS2 games: there were some conflicting reports on the sites about support for Ps2 games. Apparently you need a Gameshark, and even then you can only play PS2 games that are burned on CDr. I suppose that would be fine for pirates, but all I really care about are import games. I guess I'll just be playing the PSx imports instead. Also, instead of a Gameshark, I already had a Code Breaker. The Code Breaker is apparently not sufficent, as it does not work. Actaully, I havn't had a gameshark to test with either, so I don't know if it works at all.
  • Final Verdict: If your soldering skills are only so-so, and you only want to play PSx games, and don't mind a bit of a headache in the install procedure, then this is an acceptable modchip. It is also reasonably inexpensive compared to some of the more full featured mods.
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S-Box mod chip

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