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Journal aarmenaa's Journal: I Want a Videogame 1

I'm looking for a game. A very specific kind of game. I want an MMO, but I don't want to click in a UI to fight. I want to fight - I want an FPS. And I want to be able to level up my abilities: I become more accurate, run faster, jump higher, and so on. I want an RPG. I'm looking for an MMOFPSRPG. Never let it be said that I have low standards.

Last month, I got an invite to play the Tabula Rasa beta. I had signed up for it a long time ago and totally forgotten about it. Frankly, the idea for the game is something I'm burning to play. So I jumped at the chance to give this a try. Hours of downloading later, I started the game, logged in, and the game promptly locked up. It's been doing this for weeks now. Apparently, it fails to make it's connections to the server properly (something about my university network), and just sits there indefinitely. There's a ten page thread on the forums detailing the issue full of people with the same problem, and no responses from anyone representing the developers.

I'm a bit disappointed. I feel that this could be the game I'm waiting for - an MMO I can actually stick with for a little while. But, I'm not even going to consider buying the game until I'm sure that it'll work. The waiting might just kill me.

In the meantime, I'm borrowing a friend's Hellgate: London beta. It's not an MMO - at least not technically. But, it's kinda what I'm looking for. Honestly, I enjoy the game, but it feels simplified in every respect. When shooting a gun, there's no reloading and your ammo is infinite. When swinging swords your actions don't seem to be connected to results. I swing the sword and it passes through a bad guy. A split second later I'll see the blood and a death animation. It would actually look pretty good if all that synced up properly. But, it's still pretty simple. There's no way to make the melee acrobatic, and I don't think there's even different hitzones for guns (ie. headshots don't do more damage than shooting someone in the foot). But, at least it's kinda close, and it's interesting in the meantime.

Of course, Hellgate's got it's share of bugs. In fact, considering that the game's supposed to be launching on October 31 it's got more than it's share. I've been disconnected a few times, and the client has crashed twice. Both times the character I was playing was made inaccessible. They fixed the characters in the last patch, but it still feels like they're going to be pushing it to make their launch.

I'm waiting for the Huxley beta to drop - I have high hopes for that one, but I'm in for a long wait on that one, I don't think it's due out until next year sometime.

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I Want a Videogame

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