Peter Gabriel Wants You to Re-Shock the Monkey 312

PreacherTom writes "The party line for the music industry has been clear: discourage music downloads at all cost. However, singer Peter Gabriel is taking things in a different direction. In order to promote his own label, he is actually encouraging people to not only download his music, but also adapt it into something more modern. In doing so, he actually posted a sample pack of Shock the Monkey consisting of vocals and other pieces of the original multitrack recording. Some in the music business would call this the commercial equivalent of hiring kidnappers to babysit. In actuality, Gabriel is pleased with the results."

No Ice on the Moon 113

eldavojohn writes "In 1994, there was speculation that there might be a southern ice cap on the moon — something our exploration of it could take advantage of. Unfortunately, recent evidence has come to light revealing that this probably isn't true." From the article: "If there is any ice at the South Pole, it probably comes from tiny, scattered grains that probably account for only one or two percent of the local dust, the authors suggest. "Any planning for future exploitation of hydrogen at the Moon's South Pole should be constrained by this low average abundance rather than by the expectation of localized deposits at higher concentrations," the paper says soberly. The research involved sending a radar signal from the Arecibo telescope in Puerto Rico. The signal hit the southern lunar region and the reflection was picked up by the Green Bank Telescope in West Virginia." Well, it looks like we're going to have to hit Hoth before we hold that kegger on the moon."

AMD tops estimates with $1.3 billion revenue

Despite a 5.4 percent slip in third quarter operating margins (AMD attributes the decline to lower average selling prices for processors used in desktop computers), AMD beat analyst estimates for financial performance. AMD reported a net income of $134 million, or $0.27 cents a share on revenue of $1.33 billion, as it continues to pressure number-one chipmaker Intel Corp. "When memory products sales are excluded, AMD's sales grew 9 percent from the previous quarter and 32 percent from last year's third quarter, Robert Rivet, AMD's chief financial officer. AMD has been taking semiconductor market share away from rival Intel in the last year with new dual-core processors, forcing Intel into a defensive posture."

Study Shows Good With Math Means Bad With People 479

Sylentmode writes "A recent study by Brookings Institution's Brown Center shows that students who are good with math are less likely to be happy, and are likely to have low confidence. From the article "In essence, happiness is overrated" says study author Tom Loveless. I wonder if Loveless is just a nickname, because he is so good with math."

Logitech Buys Slim Devices 80

Logitech today announced the purchase of Slim Devices, longtime makers of network audio players SliMP3, Squeezebox, and the new Transporter. A couple years back Logitech bought Harmony Remote, becoming the makers of all my wireless control devices for my entertainment center (Bluetooth mouse, remote control, and PS2 controllers). Now they make my Squeezebox, too.

Dot-Com Bubble v2.0? 200

eldavojohn wonders: "With the recent acquisition of YouTube by Google, there has been a lot of speculation (on both Slashdot & The Toronto Star) that we are nearing the second economic bubble created largely in part by growth in the digital sector. While one may be able to debate that the revenue from advertising and sales can indeed back this growth, are we headed towards the second bubble and, if so, how hard is it going to pop? Keep in mind that popular voodoo economic theory has attributed the first bubble phenomenon to 'a combination of rapidly increasing stock prices, individual speculation in stocks, and widely available venture capital.' I think we're experiencing all those, although it is not as flagrant as it was during the first bubble. What do you think?"

What Earth Without People Would Look Like 671

Raynor writes "Imagine a world without people. What if every human being, all 6.5 billion of us, were suddenly abducted and the planet was left to fend for itself? The planet would heal. 'The sad truth is, once the humans get out of the picture, the outlook starts to get a lot better,' says John Orrock, a conservation biologist. Pollution would cease being created. It would remain around for many years, CO2 taking as long as 20,000 years to be restored to it's natural level, but will decrease. Even if we were all whisked away and our nuclear reactors melted down, it would have a surprisingly little effect on the planet. Chernobyl gives hope to this end. 'I really expected to see a nuclear desert there,' says Ronald Chesser, an environmental biologist. 'I was quite surprised. When you enter into the exclusion zone, it's a very thriving ecosystem.' In the grand scheme of the world there would be little evidence of our existence at 100,000 years. The most permanent piece is the radio waves we've emitted of the last century. As the article puts it, 'The humbling — and perversely comforting — reality is that the Earth will forget us remarkably quickly.'"

Building a Better Voting Machine 245

edmicman writes "Wired News has an interesting article about what would make the perfect voting machine: 'With election season upon us, Wired News spoke with two of the top computer scientists in the field, UC Berkeley's David Wagner and Princeton's Ed Felten, and came up with a wish list of features we would include in a voting machine, if we were asked to create one. These recommendations can't guarantee clean results on their own. Voting machines, no matter how secure, are no remedy for poor election procedures and ill-conceived election laws. So our system would include thorough auditing and verification capabilities and require faithful adherence to good election practices, as wells as topnotch usability and security features.'"

Nielsen To Begin Tracking Game Play 46

Gamespot is reporting that Nielsen is now going to be tracking game play statistics. The same 10,000 sample households that dictate what succeeds and fails in the television world will also have their game playing habits recorded by the company. From the article: "The rating system will monitor the goings-on of game consoles, including next-generation models such as Sony's PlayStation 3 and Nintendo's Wii. Data will include which games are played most frequently, along with corresponding information about the demographics of the players. The video-game rating system is also intended to offer insight into what television and Internet trends the players follow. Called GamePlay Metrics, it will be the first project to come out of Nielsen's new Wireless and Interactive Services Division, which itself launched today."

USB To Go Wireless 212

Troy Samuel writes "The WiMedia Alliance is planning to make the technology known as 'ultrawideband,' or UWB, work among a wide variety of consumer electronics devices. Various organizations, including the Bluetooth SIG, have chosen the WiMedia Alliance's version of UWB technology as the foundation for a next-generation short-range networking technology." From the article: "UWB technology can deliver data rates at up to 480 megabits per second at around 3 meters, with speeds dropping off as the range grows to a limit of about 10 meters. Real-world speeds will probably be a little slower, but this is as fast as the wired version of USB 2.0 and much faster than current Wi-Fi networks are capable of transmitting data. 'This stuff is plumbing,' Roger Kay, an analyst with Endpoint Technologies Associates, said of the newer-generation wireless technology. 'It's important that it be there, it's going to be handy for getting rid of cables hanging around your desk.'"

Next-Gen Console Exclusives Explored 101

SeventhStar writes "Siliconera has an article with a long list of exclusive titles broken down by next-gen console. The Playstation 3 only has a few exclusive games at the moment; 29 are third-party, with 12 are made by Sony. Meanwhile Microsoft has 48 Xbox 360 exclusive games, with 23 of them are developed internally. However it looks like the real winner for exclusive games is the Wii. There are 39 titles only for the Wii and even ported games are going to play differently. When you adjust the amount of exclusive games on the Xbox 360 for its one year head start, the Wii has more original games coming out for it. Since console exclusives help determine which console to purchase is the Wii in a good spot?"

How Will Yahoo "Monetize" Their Social Networks? 74

Thomas Hawk writes "One of the most interesting things to come out of Yahoo's earnings call with analysts yesterday was a statement by Yahoo's COO, Daniel L. Rosenweig on Yahoo's plans to 'monetize' their various social network properties. Flickr was mentioned five times on the conference call and their de.lic.io.us property was as well, after neither were mentioned in last quarter's call. Rosenweig characterized these services as being largely unmonetized and talked about leveraging these "assets" and targeting and profiling a large growing registered audience base. It will be interesting to see how some of Yahoo's popular web properties change through the monetization process."

The Wired Guide to Second Life 39

With the announcement that Wired and other news organizations will now be reporting from Second Life, they've put up an article on the Wired property and have created a Guide to the larger Second Life world. From the guide: "Today, Second Life is second home to half a million people, and everyone from Duran Duran and Wells Fargo Bank to the Department of Homeland Security has funded real estate here. The national currency of Linden dollars is freely convertible to US dollars (and the exchange rate is quite favorable at the moment!), and an increasing number of residents are ditching their jobs back on Earth to make their living entirely within Second Life's economy. But this exotic realm can seem bewildering and strange to first-time visitors (affectionately known as "noobs" in the native parlance). Let Wired be your guide."

The (im)Mobility of Web 2.0 Apps 106

narramissic writes "So many Web 2.0 apps seem like a natural fit for use on mobile phones -- more so, in fact, than the PCs they were written for. Take for example, Google maps or Flickr or any of the myriad social networking sites. Frankly, I wonder why anyone would even want to use them while sitting at a desk. And yet the reality of using those apps on cell phones is solidly disappointing because of the inherent constraints of mobile phones and networks. This article gets deeper into the ups and downs of reworking Web 2.0 apps for use on mobile phones."

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