×
Space

Multiple Asteroid Belts Found Orbiting Nearby Star 135

Kligat writes "Scientists have found two asteroid belts around the star Epsilon Eridani, the ninth closest star to our solar system. Epsilon Eridani also possesses an icy outer ring similar in composition to our Kuiper Belt, but with 100 times more material, and a Jovian mass planet near the edge of the innermost belt. Researchers believe that two other planets must orbit the 850 million year old star near the other two belts. Terrestrial planets are possible, but not yet indicated."

Professional Plone Development 98

Michael J. Ross writes "Among the hundreds of content management systems (CMSs) available for building Web sites, Plone may not be the most popular; but for the majority of experienced Python developers, it is without equal. This is partly due to Plone being one of the few major CMSs written in Python, and partly due to its powerful extensibility. Customizing and extending Plone, however, are not for the faint of heart. Fortunately, help is at hand, in Professional Plone Development, a book written by seasoned Plone developer Martin Aspeli." Read below for the rest Of Michael's review.
Sony

Sony Says UMD Is Here To Stay 160

PlayStation Portable senior marketing manager John Koller spoke with the Pocket Gamer site about the much-maligned UMD format. The disc used in the PSP for both games and movies, few stores carry UMD movies any more. Just the same, says Koller, Sony supports it 100%. From the interview: "'UMD possesses many strengths, from size to form factor to portability,' he says. The same can easily be said of the UMD's cartridge counterpart on Nintendo DS. However, ease of UMD manufacturing is seen as a winning benefit. 'Duplication of UMDs is much easier, cheaper than cartridges,' Koller adds. 'We've really optimized time and cost by going with a disc-based format.' On the topic of UMD weaknesses, Koller is candid: 'There's no question the biggest weakness is related to porting games from other platforms. Publishers are concerned about the size of UMD because they can't cram a DVD game on to it.'"

Will Wright Talks Research, Astrobiology 44

Yesterday saw Will Wright give a keynote ostensibly called 'The Future of Game Design'. The creator of the Sims took the opportunity to address two of the topics that went heavily into the background work on his current title: Spore. Mr Wright was attempting to make the point that lots of research in the pre-production phase of the project is one of the best ways of knowing what it is you're setting out to do. Folks at Kotaku, The Game Chair, and Game Girl Advance have some notes from the talk. Read on for my own brief impressions from the event.
Games

The Dave and Buster's Experience 58

The Game Chair has a piece looking at the lackluster experience offered by one of the few remaining American arcade chains, Dave and Buster's. From the article: "Dave & Buster's is perennially in my bad books because they don't have Dance Dance Revolution. Each time, I enter with the hope that they might have seen the error of their ways, and each time I am crushed. Honestly. What kind of arcade does not have DDR? Although Dave & Buster's merely possesses pretensions, rather than aspirations to be an arcade, the lack of dance games except for one lonely Pump it Up: Exceed 2 machine is nigh unforgivable. I know DDR isn't so popular in Japan anymore, but unless I am totally mistaken Dave & Buster's is not Japan."
Programming

Artificial Intelligence for Computer Games 259

Craig Maloney writes "Artificial Intelligence (AI) is a very hot topic today in computer circles because of the interest in modeling behaviors on machines that we find in nature. Many books have been dedicated to studying and expanding the field of AI, but generally fall into two categories: those that concentrate on AI as a research topic, and those that concentrate on AI in the field of game development. Artificial Intelligence for Computer Games (AI for Computer Games) is unique in how it takes classical AI and merges that knowledge into AI for game development. It's an approach that will be fascinating to those currently studying AI, but the approach limits the usefulness of this book to a select audience of AI researchers interested in game development." Read on for the rest of Maloney's review.
Games

Review: Jade Empire 303

Neverwinter Nights introduced a new generation of gamers to D&D style roleplaying. When Knights of the Old Republic was released it was arguably the best Star Wars tale told since the end of the original trilogy. Given the chance to create their own world, Bioware has produced an immersive action/RPG with a compelling plot, memorable characters, and entertaining gameplay. Jade Empire is a most worthy addition to Bioware's library of games. Read on for my take on one of the most original RPG's in recent memory.
United States

DOD Kicks Up Cybersecurity Efforts 178

codingOgre writes "The US Army will try to secure an entire computer network against a team led by the NSA. They are cadets at West Point competing against military academies and other schools in a four-day Cyber Defense Exercise this week. I would have to think that this would be a lot of fun! I would like to see what the NSA and friends could throw at my network, although one would think they wouldn't reveal all their cards...like the backdoor into any Windows box :)" In a related story, jkinney3 writes: "The feds are wising up to the needs for a verifiable, secure code base for all of the DOD stuff, according to Government Computing News. A proposed solution 'would create a single executive organization responsible for software integrity and information assurance.' Joe Jarzombek, deputy director for software assurance in DOD's Information Assurance Directorate, said 'DOD possesses so many millions of lines of code in countless thousands of packages, that it would take years of effort and millions of dollars just to identify what was developed where.' I'm envisioning a lot of Bugzilla installations."
First Person Shooters (Games)

Doom 3 - Definitely Worth The Wait? 68

Thanks to 1UP for their borderline-gonzo article discussing how the extended wait for Doom 3 is affecting opinions of it. The naysaying author of the piece argues that id's FPS sequel "...possesses many appreciable graphical highlights, [but] much of its beauty comes from techniques that are rapidly becoming standards. Normal mapping and dynamic lighting are nothing new, and companies like Ion Storm Austin and Crytek are proving that anyone can do it." He goes on to stake out his position clearly: "I am certain Doom will be great fun for what it is, but I just don't know if fans of the original and its Serious [Sam] inspiring style will dig something paced so radically different. I am also unsure of whether or not action gamers... will buy into a title that seems to lack the excessive fiction, approachability and interactivity that drive practically all of today's modern games." Update: 11/27 17:18 GMT by S : There's also a new mini-interview with John Carmack regarding Doom 3 over at CGW.
The Internet

Part Two: Who Owns Ideas? 276

Note: This is the second of two installments. In the Digital Age, who owns ideas? Culture is being redefined by games, sites and new animation forms. Do we really want to throw kids who love technology, music and movies in jail? Laws like the DMCA don't promote morality or lawfulness, they undermine it. Ideas can't be contained or sold any more. Even Thomas Jefferson said so. Read more.
AMD

Coppermine faster than Athlon? 15

NoWhere Man submitted: "This was mainly generated because after speaking with a few friends it seems that submitting the article about Intel releasing 700+Mhz chips may have given people the wrong impression. The truth is that there is no real proof that these new processors are faster then the Athlon. In fact, based on past information, it would seem that Athlon would most likely come out the victor in a benchmark test." So which is really faster: Coppermine or Athlon? Hit the link for more details.

Slashdot Top Deals