Businesses

Apple Apologizes To WordPress, Won't Force the Free App To Add Purchases After All (theverge.com) 36

NoMoreACs shares a report: On Friday, the internet erupted in a small way to learn that Apple had successfully forced WordPress to monetize its free app -- forcing it to sell premium plans and custom domain names seemingly just so that Apple could get its traditional 30 percent cut. But one afternoon and evening of surprise and outrage later, Apple is backing off. The company is issuing a rare on-the-record apology, and it says that WordPress will no longer have to add in-app purchases now that all is said and done.

Here's Apple's full statement: "We believe the issue with the WordPress app has been resolved. Since the developer removed the display of their service payment options from the app, it is now a free stand-alone app and does not have to offer in-app purchases. We have informed the developer and apologize for any confusion that we have caused." You'll notice that Apple is positioning this as the developer -- WordPress -- having done the right thing and removed the "display of their service payment options from the app," and to my knowledge that is technically true. But as far as I'm aware, that didn't happen today: it happened weeks or months ago.

Businesses

Audible Launches New Unlimited Subscription Tier Audible Plus (variety.com) 21

Audible has announced a new service that will provide unlimited listening to a curated library of audio entertainment. Audible Plus will provide subscribers access to 68,000 hours of content from more than 11,000 original productions, audiobooks, and podcasts. From a report: The new offering will be available for $7.95 per month. Audible will continue to offer its credit-based premium service for $14.95 per month. "Audible has always kind of been on the crux of innovation in this space," Rachel Ghiazza, exec VP and head of U.S. content for Audible, told Variety. "For us this is an opportunity to highlight really well-crafted storytelling." Existing Audible members will be able to access the new Plus library today. New users will be able to subscribe to the Audible Plus service beginning Aug. 27.
Businesses

Investors Argue This Stock Market Isn't Like the '90s Dot-Com Boom (yahoo.com) 133

The stock market is setting new records, with some tech companies at "the steepest premium ever versus cheap shares," reports Bloomberg. (Even Tesla "is trading at more than 800-times earnings while an electric-truck peer, which made just $36,000 last quarter by installing solar panels for its founder, is valued at $16 billion.")

So is it like the great dot-com bubble of the late 1990s, they asked Ryan Jacob, founder of a tech-focused asset management firm. "The only people who say, 'Yes, it's like the 1990s' are hedge-fund managers who are net short and annoyed," he responds. "To say it's like the late 1990s — they have no idea." The global head of equities at JPMorgan Asset Management has been with the firm since 1992, and recalls the dot-com era as a period when investors bet on hoped-for earnings, in contrast to the current environment. "Today, at least for the big companies, the long-term profits have arrived," said New York-based Quinsee. "I would be surprised if there was a similarly spectacular decline. But the market's leadership could change."

The market of 2020 is a very different place than it was two decades ago. The number of domestic U.S. stocks has nearly halved from its 1998 peak to about 3,700 today, with much of the decline driven by disappearing micro-caps... At the height of the dot-com bubble, the median age of a firm going public was five years-old. It's been double that for most of the past decade, according to data compiled by Jay Ritter at the University of Florida. That suggests the kind of fledgling tech companies that imploded in the dot-com era now tend to stay private for longer, and the ones that do go public are usually more mature... As the modern equivalent of dot-coms learned to stay private, growth stocks in the market began to look very different. The Russell 3000 Growth Index currently has a net debt to earnings ratio of just slightly above 1. It was about 2.3 at the end of 1999. And back then, debt was a bigger burden. Around the time firms found themselves hurriedly removing "dot-com" from their names, the Federal Reserve was raising rates. Now, borrowing costs are nearly zero and look likely to stay there for a while...

Cheaper debt and less of it, healthy profits, and a virus-based boost to business. But not everything is different about technology shares in 2020. Predicting the outlook for companies when traditional valuation models do not necessarily apply was a huge challenge during the dot-com bubble, and remains so today... But Jacob can't help feeling his job has become just a little duller. "As a public company investor in today's environment, it's a bit frustrating," he said. "You're not going to replicate what happened in the late 1990s, it was basically the dawning of the Internet."

Security

LastPass Will Warn You If Your Passwords Show Up On the Dark Web (engadget.com) 34

LastPass is updating its Security Dashboard with a feature that provides an overview of all your accounts, highlighting any passwords that could pose a security risk. The password manager is also introducing dark web monitoring, although it will require you to be a paid LastPass subscriber. Engadget reports: If you already use LastPass and the Security Dashboard sounds familiar, it's because it builds on the Security Challenge functionality LastPass developer LogMeIn added in 2010. As before, grading is a major aspect of the interface. When you first navigate to the Security Dashboard, you'll see a score of all your logins, followed by a breakdown of passwords that are either old, inactive, weak or reused. You can click or tap on a problematic password to change it, and LastPass will automatically take you to the webpage where you can update your login information. LogMeIn hasn't changed how the app calculates the overall score it gives to each user. But one significant improvement the Security Dashboard brings over the Security Challenge is that you don't need to manually run it each time you want to see the security of your online accounts. The score and steps you can take to improve your online security are there each time you visit that part of the software's interface.

With today's update, LogMeIn is also introducing dark web monitoring. When you enable the feature, LastPass will proactively check your online accounts against Enzoic's compromised credentials database. If it detects an issue, it will notify you through both email and the app. Dark web monitoring is available to LastPass Premium, Family and Business subscribers. The dashboard, by contrast, is available to all LastPass users.

Open Source

Source Code of Covid Tracker Ireland App Goes Global With Linux Project (siliconrepublic.com) 30

The Linux Foundation Public Health initiative has chosen the Covid Tracker Ireland app as one of its first two open-source Covid-19 projects. From a report: Since its launch, more than 1.3m people have downloaded the Covid Tracker Ireland app, which was developed to help track the future spread of the coronavirus. Now, the app has been chosen as one of the first two open-source contact-tracing projects by the newly established Linux Foundation Public Health (LFPH) initiative. Nearform, the Waterford-based company that developed the app with the HSE, has been made one of the initiative's seven premium members, along with Cisco, Doc.ai, Geometer, IBM, Tencent and VMware. Under the project name 'Covid Green', the source code of the Irish app is being made available for other public health authorities and their developers across the world to use and customise. As part of the agreement, Nearform will manage the source code repository on GitHub. In its announcement, the LFPH pointed to the "extraordinarily high" adoption rate of the Covid Tracker Ireland app.
Microsoft

Microsoft Flight Simulator Landing on Windows 10 Next Month (betanews.com) 63

Fans of Microsoft's famous Flight Sim won't have long to wait until the latest incarnation arrives. From a report: This promises to be the most detailed and authentic version to date, with incredibly accurate landscapes that are ever-changing, coupled with highly detailed aircraft, covering everything from light planes to commercial jets. Microsoft Flight Simulator has been around since 1982 -- feeling old yet? -- and the new version will be available in three editions -- Standard ($59.99), Deluxe ($89.99) and Premium Deluxe ($119.99). The Deluxe edition comes with five extra planes and five extra international airports. The Premium Deluxe adds a further five planes and airports on top of that. Microsoft Flight Simulator launches on August 18, and you can pre-order on Windows 10 or pre-install with Xbox Game Pass for PC (Beta) today.
Businesses

Next-gen Games May Cost $70. It's Overdue, But Also Worrisome. (washingtonpost.com) 170

For years, it was long believed that $60 is the only price that the U.S. games market could bear (and they're often more expensive in international markets). But industry leaders and journalists have questioned the stubborn stickiness of the sticker price in recent years. And the last three years saw an explosion of varying price tiers, anywhere from free (like "Fortnite") to monthly subscription services, like Apple Arcade and Xbox Game Pass. And much of the industry's total game sales are digital downloads anyway. From a report: "The shift to $69.99 should have taken place in 2013, [in my opinion]," tweeted analyst Mat Piscatella of market research firm The NPD Group. "But folks thought mobile was a threat to the console business. ... Instead we got collector's, silver and gold editions [which offer additional content or perks] that elevate above $59.99 anyway." Big publishers like Activision, Ubisoft and EA all regularly release marked up "special editions" of games. These prices often only come with marginal bonuses (a skin or emote), but it's essentially charging people extra on nothing but a promise that more content is coming. EA's disastrous launch of "Anthem" in 2018 was a high-profile example of a game that charged a premium for promised content and barely delivered. Games haven't always been $60 though. Pricing in the 1990s usually depended on your local stores. Super Nintendo and Sega Genesis games were anywhere from $40 to $100 a cartridge. It wasn't until 2005 that a retail price was unofficially standardized.
Transportation

Volvo's Polestar Plans an Electric Ride-Hailing Robotaxi with Waymo (caranddriver.com) 18

Slashdot reader Way Smarter Than You shares this article from Car and Driver: Polestar, the Volvo premium electric brand, will come out with a new electric vehicle platform just for ride-hailing vehicles. The automated driving technology is called Waymo Driver, and Waymo has been testing it in vehicles from a number of automakers, including Jaguar Land Rover, Nissan, and Renault. You'll be shocked to hear this, but Volvo thinks that self-driving vehicles will be safer than today's human-piloted models. Add Polestar to the list of companies that think Waymo has what it takes to bring us to an autonomous-vehicle future....

Polestar says that this new partnership will open up "new opportunities for the electric performance brand," including putting Waymo's fully self-driving technology — called Waymo Driver — into future Polestar vehicles. The deal makes Waymo the exclusive global Level 4 partner for Volvo Car Group. As defined by the SAE, Level 4 is a category of technology that can drive the car on its own in limited situations.

"Through our strategic partnership, we will first work together to integrate the Waymo Driver into an all-new mobility-focused electric-vehicle platform for ride-hailing services," Waymo said in a statement. In other words, some sort of Polestar premium autonomous robotaxi mobility service is coming, at some undefined point.

Piracy

Discord Removes Servers Dedicated To Pirating Porn (vice.com) 46

After Motherboard discovered multiple servers on Discord containing pirated porn, the chat platform removed them and banned the owners of each. From a report: "Discord prohibits the sale, dissemination, and promotion of cracked accounts," a spokesperson told Motherboard. "We ban users and shut down servers that are responsible for this behavior. In cases of copyrighted material, we respond promptly to DMCA takedown requests and take the appropriate action." The bans are permanent, and the owners can no longer access their accounts for any purpose. Former members of those servers can no longer access those servers, either.

During Motherboard's reporting, Google removed an OnlyFans scraping Chrome extension when approached for comment. Stolen content is a problem that has plagued the adult industry for as long as porn has existed on the internet. Several owners of premium platforms similar to OnlyFans urged the industry to do better in how it safeguards content, by protecting models from theft using more advanced fingerprinting, watermarking, copyright takedown support, and technology that could prevent scrapers from using these tools to begin with.

Businesses

Apple's App Store Policies Are Bad, But Its Interpretation and Enforcement Are Worse (daringfireball.net) 39

Earlier this week, Apple told Basecamp, the company that makes the brand new email app called Hey, that it cannot distribute its app on the iPhone unless it makes it possible for users to sign up via Apple's own prescribed methods -- which gives Apple a 30 percent cut. Apple told Basecamp that by avoiding giving an option in its iOS app to sign up and support in-app purchases, it was violating Apple's App Store policy, 3.1.1, which says: If you want to unlock features or functionality within your app, (by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use in-app purchase. Apps may not use their own mechanisms to unlock content or functionality, such as license keys, augmented reality markers, QR codes, etc. Apps and their metadata may not include buttons, external links, or other calls to action that direct customers to purchasing mechanisms other than in-app purchase. Dieter Bohn, writing for The Verge: The key thing to know is that the text of this policy is not actually the policy. Or rather, as with any law, the text is only one of the things you need to understand. You also need to know how it is enforced and how the enforcers interpret that text. It should not surprise you to know that Apple's interpretation of its text often seems capricious at best and at worst seems like it's motivated by self-dealing. And the enforcement consequently often seems unfair.

The rule states that if you want to sell digital goods, you have to use Apple's payment system. Except that's not how 3.1.1 has been interpreted to date. It has been interpreted as allowing people to access services they paid for elsewhere on their iOS devices, but not allowing those apps to try to get around the Apple payment rules when people sign up on those devices. That's convoluted, but that interpretation is what keeps Netflix from having an account sign-up in its app. It's the policy that has enraged Spotify and keeps you from buying Kindle books on your iPhone without jumping through a million weird Safari hoops. That was already a very bad rule, if you ask me. Now, with this email app, Apple is apparently changing its interpretation to be more strict.
David Pierce, in an update to his news report about Hey-Apple debacle: Apple told me that its actual mistake was approving the app in the first place, when it didn't conform to its guidelines. Apple allows these kinds of client apps -- where you can't sign up, only sign in -- for business services but not consumer products. That's why Basecamp, which companies typically pay for, is allowed on the App Store when Hey, which users pay for, isn't. One other distinction: Apple allows "Reader" apps -- things like Netflix and Kindle and Dropbox, where you're using the app to access existing subscriptions -- as long as they don't offer a way to sign up. But email, messaging, etc. don't count as Reader apps. John Gruber, writing at DaringFireball: The lone instance of "consumer" refers to the "Consumer Health Records API". The price that Basecamp pays for not supporting in-app purchase in their iOS app is that they lose whatever number of users would have signed up in-app but won't sign up out-of-app. That's competition. Again, putting aside arguments that Apple should allow apps to use their own payment systems in apps, or be able to link to a website for sign up, or at the very least just tell users how to sign up -- the makers of an app should be able to say "OK, we won't even tell users how to sign up within our app; our app is only for existing customers and we'll obtain all of them outside the app." [...]

Second, how could such a distinction be made in writing? There are some apps that are definitely "business services" and some that are definitely "consumer products" (games for example), but to say that the area in between encompasses many shades of gray is an understatement. The entire mobile era of computing -- an era which Apple itself has inarguably largely defined -- is about the obliteration of distinct lines between business and consumer products. [...] At some level there's a clear distinction here -- Netflix and Kindle are clearly consumption services. But Dropbox? Dropbox is a lot closer to an email or messaging service like Hey than it is to Netflix or Kindle. The stuff in my Dropbox account is every bit as personal as the stuff in my email account. When you put Dropbox in the same bucket with Netflix and Amazon Kindle, it seems to me like the distinction is not so much between what is and isn't a "reader" app or what is or isn't a "business" app, but between companies which are too big for Apple to push around and those they can.

Businesses

India's Richest Man Built a Telecom Operator Everyone Wants a Piece Of (techcrunch.com) 7

As investors' appetites sour in the midst of a pandemic, a three-and-a-half-year-old Indian firm has secured $10.3 billion in a month from Facebook and four U.S.-headquartered private equity firms. From a report: The major deals for Reliance Jio Platforms have sparked a sudden interest among analysts, executives and readers at a time when many are skeptical of similar big check sizes that some investors wrote to several young startups, many of which are today struggling to make sense of their finances. Prominent investors across the globe, including in India, have in recent weeks cautioned startups that they should be prepared for the "worst time" as new checks become elusive.

Elsewhere in India, the world's second-largest internet market and where all startups together raised a record $14.5 billion last year, firms are witnessing down rounds (where their valuations are slashed). Miten Sampat, an angel investor, said last week that startups should expect a 40%-50% haircut in their valuations if they do get an investment offer. Facebook's $5.7 billion investment valued the company at $57 billion. But U.S. private equity firms Silver Lake, Vista, General Atlantic, and KKR -- all the other deals announced in the past five weeks -- are paying a 12.5% premium for their stake in Jio Platforms, valuing it at $65 billion.

Microsoft

Samsung Rolls Out Access Upgrade Plan For New Galaxy Devices (theverge.com) 14

Samsung is rolling out Samsung Access, a monthly premium upgrade program in the US for users who purchase new Galaxy S20, Galaxy S20 Plus, or Galaxy S20 Ultra phones, the company announced in a blog post. From a report: Unlike its legacy upgrade program, Samsung Access provides additional benefits, including a Premium Care membership, and a premium Microsoft 365 subscription, which includes Word, Excel, Outlook, PowerPoint, and Skype, along with 1TB of OneDrive cloud storage. Another big difference between the new Access plan and the legacy upgrade plan: if you already have a Samsung device, you can't trade it in to join the new Access plan. The standard upgrade plan allows you to trade in an existing device and put any remaining balance toward a new one. Pricing for a minimum three-month subscription to Samsung Access will cost $37 per month for the S20, $42 per month for the S20 Plus, and $48 per month for the S20 Ultra.
Math

Texas Instruments Makes It Harder to Run Programs on its Calculators (engadget.com) 126

An anonymous reader quotes Engadget: Texas Instruments' graphing calculators have a reputation as hobbyist devices given their program support, but they just lost some of their appeal. Cemetech has learned (via Linus Tech Tips) that Texas Instruments is pulling support for assembly- and C-based programs on the TI-84 Plus CE and its French counterpart, the TI-83 Premium CE. Install the latest firmware for both (OS 5.6 and OS 5.5 respectively) and you'll not only lose access to those apps, but won't have a way to roll back.

The company explained the move as an effort to "prioritize learning and minimize any security risks." It's to reduce cheating, to put it another way... While this could please teachers worried that students will use apps to cheat during exams, enthusiasts are unsurprisingly mad. This reduces the amount of control programmers have over their calculator apps.

Network

The Epic Games Store Goes Down As Everyone Tries To Get GTA V For Free (extremetech.com) 41

The Epic Games Store has been down for several hours as people flood the service to snap up GTA V for free. "We are currently experiencing high traffic on the Epic Games Store," Epic acknowledges in a tweet. "We are aware that users may be encountering slow loading times, 500 errors, or launcher crashing at this time and we are actively working to scale. We'll provide an update as soon as we can." ExtremeTech reports: The surge in traffic for the Epic Game Store has apparently been intense enough that it has actually created issues for related Epic services like Epic Battle Breakers and Fortnite.

If you can't get on the EGS to pick up your copy of the game, don't worry -- it's going to be free through May 21. It isn't clear which edition of the game Epic is giving away, however, because nobody can log in to check. Rumors ran wild on this point, with some implying Epic would give away the "latest premium edition with additional content." At the very least, the rumor is that this represents the complete title, not just a front-end for accessing either the single-player campaign or GTA Online.
Epic is having something of a banner week. "First, Tim Sweeney's company wowed the internet with the new PS5 demo built on Unreal Engine 5," reports ExtremeTech. "Now the EGS has broken down under the weight of Grand Theft Auto, which puts Epic news front-and-center before PC gamers who might not have cared about the console announcement."

Also worth mentioning is the company on Wednesday launched Epic Online Services, giving developers free access to the same kinds of tools used to support Epic Games' massive Fortnite player base.
Games

Age of Empires 2, a 21-Year-Old Game, is Having an Incredible Year (pcgamer.com) 32

Age of Empires 2, a 21-year-old game, could well be having its best year ever. From a report: Since its HD re-release in 2013 the game has had a steady growth in average player count, but with the release of Age of Empires 2: Definitive edition last year and COVID-19 lockdowns inflating player counts across the industry, Age of Empires 2 is boasting totals that beat some very big-name games. It's now by far Steam's most popular RTS, with both the Definitive Edition and the 2013 HD Edition having higher player counts than closest competitor Company of Heroes 2. This year's big tournament boasted the largest Age of Empires 1v1 prize pool since 2002.

Last month, in April, the games' combined average player count was over 50,000 players. April 12 was the definitive edition's all-time player peak, and the combined total of the games was 59,995 players. That's well into the top 150 all-time peak player counts on Steam... for a 21-year-old game. The two games generally average higher player counts than popular free-to-play game War Thunder or industry darling Stardew Valley. They're on-par with the popular action RPG Path of Exile. Their average is nearly as many as perennially popular premium games like Civilization VI or Terraria. Both versions of Age of Empires 2 sit in the top 100 games on Steam, with the Definitive Edition sitting at #25. Combined, however, the Age of Empires community on average pushes up to the #15 spot -- or higher, on peak player count days.

Movies

Disney Will Release Big Movies on Streaming 'On a Case-by-Case Basis' (inverse.com) 24

The Covid-19 pandemic has forced Disney to postpone the release of its biggest movies, including Mulan and Black Widow, but will those movies actually end up heading straight to a streaming or digital-on-demand platform if the coronavirus pandemic drags on even longer? From a report: Disney says it might consider sending some major movies straight to streaming on a "case-by-case" basis. On Tuesday, Disney held its Q2 2020 earnings call for investors, with CEO Bob Chapek, CFO Christine McCarthy, and executive chairman Bob Iger in attendance (remotely) to give statements and take questions. [...] In the Q&A section of the call, investors asked if Disney had considered a "premium streaming" release for its postponed movies, like Mulan, Black Widow, and The Eternals. With the pandemic forcing theaters to close and people to say at home, is Disney willing to forgo theaters and instead release movies on digital platforms, as some studios have (i.e.: Trolls World Tour)? CEO Bob Chapek said it's a maybe.
Movies

Emulating 'Trolls', More Movies Try Bypassing Cinemas For On-Demand Releases (theguardian.com) 60

Trolls World Tour won't be the last major-studio release to bypass movie theatres altogether. An anonymous reader quotes the Guardian: Universal gets a greater cut of revenue from digital services than at the box office, which means the film has made the same amount of profit in its first three weeks as the first Trolls film did during its entire five-month run in U.S. cinemas.... "Universal has cast the first stone," said Jeff Bock, an analyst at research firm Exhibitor Relations. "This is exactly what the theatrical exhibition world had always feared -- proof that bypassing theatres could be a viable model of distribution for studios.

"Like it or not, the floodgates have opened. This is just the beginning, and the longer it takes for theatres to open on a worldwide scale, we're going to see the premium-video-on-demand schedule become more and more populated."

That schedule is now filling up. Universal announced last week that Judd Apatow's new comedy The King of Staten Island would scrap its planned cinema release on 19 June and premiere on-demand instead. And Warner Bros is doing the same with Scoob!, the first full-length animated Scooby-Doo film, which was meant to hit cinemas on 15 May...

The straight-to-digital strategy is only considered to be viable for mid- and lower-budget films forecast to earn at most a few hundred million at the global box office.

Android

Fairphone 3 Now Available With 'de-Googled' Android /e/OS (techcrunch.com) 66

joestar writes: Fairphone, the European manufacturer of mobile phones with a reduced environmental impact, has announced a partnership to offer /e/OS, the most "de-Googled" and pro-privacy Android OS, on their latest model Fairphone 3. An interesting move that reminds me of the recent introduction of the Google-free Huawei Mate 30. A pithy explainer of its "privacy by design ecosystem" -- and the point of "Android without Google" -- further notes: "We have removed many pieces of code that send your personal data to remote servers without your consent. We don't scan your data in your phone or in your cloud space, and we don't track your location a hundred times a day or collect what you're doing with your apps."

According to TechCrunch, the e/OS variant of the Firephone 3 ships from May 6, priced at just under 480 euros -- "a 30 euro premium on the Googley flavor of Android you get on the standard Fairphone 3." The report adds that existing owners of the Fairphone 3 can manually install /e/OS gratis via an installer on its website.
AT&T

AT&T's Randall Stephenson To Retire As CEO (arstechnica.com) 25

AT&T Chief Executive Randall Stephenson said he will retire at the end of June (Warning: source paywalled; alternative source), handing leadership of one of the world's largest media and telecommunications companies to longtime deputy John Stankey. The Wall Street Journal reports: Mr. Stephenson, who turned 60 this week, has spent most of his 13 years as chairman and CEO piecing together a modern media business by scooping up DirecTV and then Time Warner, remaking the staid telephone company he inherited. He had been preparing to retire at some point in 2020 until an activist investor surfaced late last year challenging his strategy, according to people familiar with the matter.

"John will be an outstanding CEO for this company, and I couldn't be more confident or pleased in passing him the baton," Mr. Stephenson said of his successor in a video to AT&T's staff. Mr. Stankey, like the man he is succeeding, earned his stripes in the telephone business but has been a leading proponent AT&T's hard turn toward entertainment. "The entire industry is in transformation right now and that transformation extends beyond just the business model," Mr. Stankey said in a recent interview. "It's how markets and how corporations operate." Mr. Stephenson said he will remain chairman until January, when the Dallas-based company is expected to elect an independent chairman. The change was announced at AT&T's annual meeting Friday, which was held online because of the coronavirus pandemic.
Earlier this morning, President Trump commented on the move. He tweeted: "Great News! Randall Stephenson, the CEO of heavily indebted AT&T, which owns and presides over Fake News @CNN, is leaving, or was forced out. Anyone who lets a garbage 'network' do and say the things that CNN does, should leave ASAP. Hopefully replacement will be much better!"

Ars Technica notes that AT&T's mobile business revenue in Q1 2020 was $42.8 billion, "down from $44.8 billion in last year's first quarter." It adds: "AT&T's WarnerMedia division, a result of Stephenson's Time Warner acquisition, reported a 12.2-percent year-over-year revenue decline and expects tough times ahead as the pandemic forced the cancellation of big sporting events and TV and film production." The company also just yesterday announced that it lost another 897,000 premium TV subscribers in Q1 2020. It looks like the new CEO will have his work cut out for him.
AT&T

AT&T's Massive TV Losses Continue as Another 900,000 Customers Flee (arstechnica.com) 103

AT&T lost another 897,000 premium TV subscribers in Q1 2020, as the DirecTV owner's string of massive customer losses continued. An AT&T executive today said the company is moving ahead with a company-wide cost-cutting program. From a report: AT&T's earnings announcement today said the 897,000-customer net loss reduced the total number of premium TV subscribers to 18.6 million. AT&T said the latest customer loss was "due to competition and customers rolling off promotional discounts as well as lower gross adds from the continued focus on adding higher-value customers."

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