Lots of tidbits for you about WoW today, to get you through the weekly downtime. Gamespot is reporting that
there are now over 1 Million players in North America, and over 4 Million players worldwide. If you're one of those 4 Million players, perhaps that special someone is out there in Azeroth. Tom's Hardware has a guide on
meeting women in World of Warcraft, for the lonely druid or warrior. For a view of what the game is like now,
Mogg wrote to mention a
9 months later review at GamerGod. Finally, not everyone is happy. As we mentioned
earlier this month, China is planning on forcing MMOG vendors to build in time restrictions for their games. GameDaily.biz reports that
players have already begun to protest the separation from their game. From the GamerGod article:
"The main dilemma preventing battlegrounds from being a break away hit is the queue required to join one. It is best compared to standing in line at a grocery store. The bigger and busier the store... the more lines and more cashiers there is. The smaller the store the fewer. On low population servers there is literally no battlegrounds open outside of prime time leaving off hour gamers unable to enjoy battlegrounds. High population servers often have five or more of each instance activated during peak hours and rarely struggle for players to battle."