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Comment: Good move (Score 1) 77

by teeseejay (#15496304) Attached to: DDO Goes Solo
This is a good move, and might require a second look at the game. I played in the head-start pre-order program and cancelled my order before launch. Beyond the initial character set-up, there's simply nothing for a solo player to do, quest-wise, and since all advancement is tied to questing, there's no game here for the solo player.

Of course, the premise of the game is to form a group and go questing together -- One of the "M"s in MMO stands for "multiplayer," you know. But even hardcore players, and casual players more so, will want a breather from team play every now and then -- especially when the majority of players with which you can group are interested only in grinding through the same quest over and over again.

Should you play DDO 100% solo? No. There are other games for that (Oblivion, Neverwinter Nights, etc.). But to have the option to succesfully play the lone wolf from time to time? That's a facet of gameplay that DDO was sorely missing at launch. This is a good thing.

Thrashing is just virtual crashing.