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Comment: Is this where we're headed? (Score 1) 99

by taernim (#27528645) Attached to: IGDA Split Over "Crunch Time" Development
As a student at a pretty well-known school with the intent of becoming a video game developer, I definitely put in my share of 40+ hour weeks (60-90 aren't uncommon). But hearing a company's CEO say he won't hire people who aren't constantly willing to put in hours beyond the workweek is definitely disheartening. What happened to the EA legal woes of a few years back? Is the solution to just say "Oh, well we expect it" up front? Hello to the new EULA of being hired? That's a grim future for all of us, if that's the precedent Epic is trying to set.

Make headway at work. Continue to let things deteriorate at home.

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