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Comment: Re:It was a lot more social (Score 1) 59

by slappyjack (#48787995) Attached to: The Making of a 1980s Dungeons & Dragons Module

The flip side of this is when you just want to play a game. There is a bit of fun in bashing shit, taking its stuff, then being able to bash BIGGER shit and getting BETTER stuff.

People I know set up a game for after work, asked me to play, and I had to sa no. Why? The thought of having to wait 40 minutes between events where we got things done because you always had to wait for whoever felt the need to ROLE PLAY MY WACKY QUIRKS at that exact time, when I just want to buy some fucking rope, would have made it a horribly unpleasant experience.

I've watched them play a couple times. Its amazing how long a combat takes when every die roll is precedeed by a speech about the glory of wherever-you're-from. ugh.

"Buy land. They've stopped making it." -- Mark Twain

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