Link to Original Source
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Link to Original Source
Heh, my Macbook Pro couldn't handle the 4k, at least played by flash, 4k (or "original") didn't show up in html5 mode.
But what's more interesting for me is that, it's as if they (or someone else upstream from me, like my isp) upped the bandwidth cap from the painful 100-200KB/sec (which can't keep up with 720p videos) to a more pleasant 1.3MB/sec.
Feels stupid to have 200/10 cable and wait for videos to buffer on youtube (while other sites like vimeo are swift).
was just released.
It includes a new open source BSD licensed C/C++ compiler, clang. Previously clang was only able to compile C code:
"This includes significantly better generated code, improvements to debug
information generation and a broad number of new features in the
core infrastructure. One exciting feature is that Clang is now able to
bootstrap itself, a major milestone in any compiler's development and
particularly notable considering the complexity of implementing C++!"
LLVM also has a new official blog
LLVM has several subprojects that work with this new release:
Clang (a C/C++/ObjC/ObjC++ compiler)
Clang Static Analyzer
VMKit (JVM and CLI Virtual Machine)
Compiler-rt runtime library
Dragonegg (a gcc-4.5 plugin that uses LLVM as a backend)
http://blog.llvm.org/2010/04/intro-to-llvm-mc-project.html">Machine Code Toolkit
And there are several other OSS projects using it:
Pure (an algebraic/functional programming language based on term rewriting)
Roadsend PHP (an open source implementation of the PHP programming language that uses LLVM for its optimizer, JIT and static compiler)
Unladen Swallow (a branch of Python that uses LLVM's optimizers and JIT compiler). http:///
TCE (a toolset for designing application-specific processors).
SAFECode (a memory safe C compiler built using LLVM).
Icedtea/Shark (OpenJDK build that uses an LLVM based JIT compiler)
LLVM-Lua (uses LLVM to add JIT and static compiling support to the Lua VM).
GHC (an open source Haskell compiler)"
Are you sure it wasn't Mafia Wars?
In defense missions, choose the small and fast and cheap mech (locust?), go *around* the attackers and shoot the legs, the AI doesn't handle attacking from behind well.
Now, how the heck did I remember that. I was like eight when I played that game...