Most companies fail to live up to their own hype. Microsoft is no different in this aspect. As for you claiming
.NET is a miserable failure, I'm unsure what method you used to arrive at this conclusion. While I currently develop for a Java/C++ shop, I have worked for a number of companies that use the full MS stack. I tend to prefer C# over Java, but develop in whatever language/platform a company needs. I'm sure I could spend 10 minutes digging and find a non-3rd party app written for .NET.
I know this is /. but making broad statements about a company and their technologies doesn't aid anyone in making an informed opinion.
The title of this article is completely mis-leading. I fail to see how dropping 4 classes out of 24, and some of the capital city sieges, is 'Massive'. Massive typically means a very large quantity of something. In terms of the game, while these delayed items will be missed, it is a small percentage of the overall game content. At least read the interview to understanding what was actually announced and the reasons behind dropping a few classes.