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Comment: Re:Previous work (Score 5, Insightful) 453

by oh_bugger (#32929052) Attached to: Measuring LAMP Competency?

Agreed. Meeting a table thumping, yelling person in the interview would just cause me to stand up and say "I'm sorry, I'm looking for a position at a professional organisation". If this sort of situation is routine enough to require somebody to do well in it during an interview then I'd say there are some problems there.

In real situations this doesn't happen. At least in the places I've worked. There was an incident of massive negligence by the support team involving one of our biggest customers databases last year. Instead of someone in management hitting the table and yelling, everyone in the development team already knew it needed to be fixed and so we fixed it. A good team doesn't need yelling at.

It seems to me that the type of managers who yell and ask why are usually the ones in the positions who don't need to know. A good manager will be right there with the team putting forward ideas, not simply asking questions. If they're not going to be putting in ideas then they should get away from the problem and let people get on with it.

Comment: Re:Admit it, this is exemplary customer service. (Score 1) 153

by oh_bugger (#31127840) Attached to: Google Tweaks Buzz To Tackle Privacy Concerns
This is from Google's own help page:

Disabling Buzz

If Buzz isn't for you, you can turn it off it by clicking the turn off buzz link at the bottom of your Gmail (it's near the basic HTML link). Please note that this will only remove the Buzz label from your Gmail account.

To completely stop using Google Buzz, you also need to block all followers and delete your Google profile (which will delete all of your posts and connected sites) before clicking the turn off buzz link.

Graphics

Making Old Games Look Good On Modern LCDs? 367

Posted by Soulskill
from the +1-pixelblock-of-smiting dept.
75th Trombone writes "I'm a fan of several old PC games — the Myst series, StarCraft, Diablo, etc — with 2D graphics that run at a low, fixed resolution. These games all look horrible on modern LCDs. If you run them at their original resolution, they're tiny, and if you upscale them they get all sorts of blurry, pixelly smoothing artifacts. My ideal goal is to run these games at exactly double their original resolution — running 640 x 480 games at 1280 x 960, for example — so that each original pixel takes up exactly a 2 x 2 block of screen pixels, yielding graphics that are perfectly crisp and decently big. I've tried arcane settings in graphics card drivers (new and old), I've tried forcing the OS to run at a given resolution, and I've tried PowerStrip, all to no avail. Short of writing a new, modern engine for my favorite games, is there a reasonable solution to this problem?" There have been many community-supported graphical overhauls of classic games — feel free to share any you know to work well.

Comment: Re:What goes around, comes around... (Score 1) 619

by oh_bugger (#29713735) Attached to: Ted Dziuba Says, "I Don't Code In My Free Time"
Obviously it depends on the person entirely. For me I coded as a hobby and I ended up getting a job because of the skills I had developed. The challenges I faced at work and solutions I came up with helped inspire me and I found at 5:30 each day I couldn't wait to get back home and develop based on thoughts that I've had during the day. That is, of course, if I get my head out of work mode and don't hang around the office trying to pick up loose ends. I love my job, of course there are downsides and days I don't want to be there, but I wouldn't change it ever. My point is that all people are different. Some people want to keep work and hobbies seperate, while others enjoy an activity so much that they want as much as possible. So don't call things a lie.

Anyone can do any amount of work provided it isn't the work he is supposed to be doing at the moment. -- Robert Benchley

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