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Media

Flash Vulnerability Found, Adobe Says No Fix Forthcoming 355

Posted by timothy
from the more-from-the-slums-of-the-internet dept.
An anonymous reader writes "Security researchers at Foreground Security have found an issue with Adobe Flash. Any site that allows files to be uploaded could be vulnerable to this issue (whether they serve Flash or not!). Adobe has said that no easy fix exists and no patch is forthcoming. Adobe puts the responsibility on the website administrators themselves to fix this problem, but they themselves seem to be vulnerable to these problems. Every user with Flash installed is vulnerable to this new type of attack and — until IT administrators fix their sites — will continue to be."
Image

Keeping Pacemakers Safe From Hackers 167

Posted by samzenpus
from the blackest-of-black-hats dept.
An anonymous reader writes "Researchers from the Swiss Federal Institute of Technology in Zurich and the French National Institute for Research in Computer Science and Control have now developed a scheme for protecting implantable medical devices against wireless attacks. The approach relies on using ultrasound waves to determine the exact distance between a medical device and the wireless reader attempting to communicate with it." I had no idea that things have gotten so bad that hearts are being hacked.
It's funny.  Laugh.

XKCD Improving the Internet ... Yet Again 204

Posted by CmdrTaco
from the oh-oh-monroe dept.
netbuzz writes "Comic creator Randall Monroe suggested in a recent xkcd strip that YouTube comments would be better — or, more precisely, less idiotic — if only those posting them were forced to hear their words read aloud first. Well, YouTube has gone and made this "audio preview" a reality, albeit an optional one. And, it's not the first time that xkcd has contributed to the betterment of the Internet, as those who are familiar with last year's "Internet census" and its use of a Hilbert curve may remember."
Role Playing (Games)

Age of Conan Dev Talks Problems, Future Plans 83

Posted by Soulskill
from the polishing-is-an-endless-task dept.
Jørgen Tharaldsen, Funcom's product director, recently spoke about some of the problems with Age of Conan and how they are planning to make the game better. "I think it's okay to say that we simply didn't deliver as good as we should have on all the launch features." He goes on to talk about how they're working on improvements to the PvP system, tradeskills, and class balance. Tharaldsen also spoke with Strategy Informer about the development of the Xbox 360 version of the game, which he said was "not our key priority as there are a massive amount of PC gamers already playing the game, and we rightly have the focus on them."

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