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Submission + - SPAM: What was the greatest age for indie games?

jonyami writes: Indie games have existed for as long as there have been something to play, and something to play it on. From the humble Apple II computer to the PC, Xbox Live Arcade and the Kickstarter revolution, just what was the greatest age for indie games? A new article takes a look at the various eras, the top indie games and the future — which one do you reckon's on top?
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Submission + - How HSL is taking eSports mainstream at high school (redbull.com)

An anonymous reader writes: Interesting interview with the creators of the High School Star League, an organisation dedicated to furthering eSports as a viable hobby and even a career for children and young adults. The HSL has been active in the US for a while but is now making a headway into Europe, where it's finding Counter-Strike is proving much more popular than RTS and MOBA games. There are also a significant amount of girls getting involved as well — as many as seven percent of competitors. It's a start, right?

Submission + - What's in a username? The power of gamer tags (redbull.com)

An anonymous reader writes: Are pro gamers good because they're good, or just because their usernames make you think they are? New scientific research suggests it may actually be a little bit from column a) and column b). What's most interesting about this is it not so much what it says about current players, but how up and coming gamers will choose their own handles in future in light of this, both to intimidate opponents — and pull in the audiences that help subsidise their budding careers.

Submission + - Is this the end of splitscreen multiplayer, or the start of its rebirth? (redbull.com)

An anonymous reader writes: A new history of splitscreen multiplayer looks at how the phenomenon went from arcade necessity to console selling point, and eventually evolved into today's online multiplayer networks like Xbox Live, digging up some surprising anecdotes along the way — like the fact that the seminal Goldeneye N64 deathmatch mode was very much an afterthought, given to a trainee who needed something to do.

Submission + - GameFace: Making a virtual reality Android headset (redbull.com)

jonyami writes: Virtual reality headsets are the next big thing thanks to the rise of the Oculus Rift, but this new headset from tiny startup GameFace promises to one-up its rivals by going completely wireless. A new article goes heads-on with the new device and features an interview with the company's founder, Ed Mason.

Submission + - The surprising second life of the PlayStation Vita (redbull.com)

jonyami writes: It's been a slow start for Sony's latest handheld console, despite the console-like quality games that were shown off at launch, and its excellent screen and tactile controls you could take on the go, but you only have to look at the upcoming Christmas line-up to see where it's lagging behind. That said, a new article points out there's still life in the relatively-fresh handheld yet. With the arrival of the PlayStation 4 and a whole new wave of indie games and HD remakes heading to the handheld, it looks like Sony's plucky portable console is still going — but is that enough to save the Vita?

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