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Comment Re:Bravo (Score 1) 115 115

Nice to see vendors working together to improve Linux.

Well, Samsung had some SSDs to sell. It's part of the open source philosophy: you scratch your own itch, and everyone benefits.

Still, the problem is that we don't arrive at a well-rounded result. Fixing some things here and there is not deep QA. After stories like this I always get cold chills imagining what else broken is there.

Comment Freedom of expression (Score 1) 290 290

Free software sometimes carries limitations: the program might not be as featureful as a proprietary counterpart. The proprietary software might give me more freedom in the sense of getting my actual task done in the best way possible. Maybe it has better toolset to allow expressing myself artistically more freely, or maybe it has better hardware support so I have more freedom to choose among various hardware devices. Have you thought about freedom from this perspective?

Submission + - Debian Drops SPARC Platform Support

jones_supa writes: As SPARC isn't exactly the most alive architecture anymore, Debian operating system is dropping support for the platform, told Joerg Jaspert last week in the "debian-sparc" mailing list. He noted that this does not block a later comeback as "sparc64". Following that announcement, a recent one tells us that SPARC support was just removed from the unstable, experimental and jessie-updates channels.

Comment Re:HL3HL3HL3 (Score 2, Informative) 57 57

The Half-Life wiki has a good article called Future of the Half-Life series where you can follow the latest developments.

On March 19, Gabe Newell, when asked about Half-Life 3, replied: "The only reason we'd go back and do like a super classic kind of product is if a whole bunch of people just internally at Valve said they wanted to do it and had a reasonable explanation for why [they did]." This, like all of Valve's other statements regarding Half-Life 3, neither confirms nor denies the possibility that the game will eventually be made.

Submission + - Battle For Wesnoth Seeks For New Developers->

jones_supa writes: Twelve years ago, David White sat down over a weekend and created the small pet project that we know today as the open source strategy game The Battle For Wesnoth. At the time, Dave was the sole programmer, working alongside Francisco Muñoz, who produced the first graphics. As more and more people contributed, the game grew from a tiny personal project into an extensive one, encompassing hundreds of contributors. Today however, the ship is sinking. The project is asking for help to keep things rolling. Especially requested are C++, Python, and gameplay (WML) programmers. Any willing volunteers should have good communication skills and preferably be experienced with working alongside fellow members of a large project. More details can be found at the project website.
Link to Original Source

Comment Re:3D is for cows. (Score 0) 30 30

Meeh. It's not necessarily him. sexconker said that he threw some cow comments in the mix just for the laughs. The original spammer is probably some other person. sexconker seems like a sane person to me.

Hey, at least the weird BSD spam seems to be gone for good (the one with random words and the word "BSD" there somewhere).

Whenever people agree with me, I always think I must be wrong. - Oscar Wilde

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