Let a "brogramming"-managed team release product into the marketplace and see what happens. When it fails, we will yawn and continue doing what we've been doing.
My hatred was already maxed out for the null/empty-string screwup.
It has been so long since I've been bitten by that particular "feature", I forgot about it entirely. Now that I remember: DAMN THEM. GOD DAMN THEM.
When Gears of War 2 was released, one of the biggest complaints about the game was that its matchmaking system didn't work properly for multi-player games, leading to unreasonably long wait times. After trying to placate players with mostly useless suggestions, Epic finally released a patch to address the matchmaking issues. Unfortunately, now that players have had a chance to try it out, it seems a large segment of the Gears 2 population is still having problems.