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Comment: My main concern... (Score 1) 124

by hkdm (#34038050) Attached to: First Pictures of the (Fake?) PlayStation Phone
...rests with the battery life.

Sure the concept is interesting: powerful graphics processing alongside a phone and with a touchpad. But to play games regularly and text/call people, the battery will need to be godly, otherwise you'll be faced with multiple charges throughout the day. This is one of the reasons why I hate playing games on my smartphones, because the battery life disappears faster than a hot chick in a LAN party.

Don't get me wrong, I love the Android platform (in fact my phone is running it now), but the battery life is a major concern for me and should be for anyone else who is even considering purchasing this product, fake or not.

Comment: Still not buying it. (Score 1) 547

by hkdm (#33662910) Attached to: Xbox Head Proclaims Blu-ray Dead
While some of this may be true, I still believe that when businesses proclaim something as being "dead," they are trying to employ a psychological weapon on the consumer. That's not to say sales of Blu-rays is declining, or that the stats on digital copies are false, but rather this may be more so a method of making the consumer doubt the value of items sold by their competitors.

'Well, if Apple/Microsoft say it's dead, then it must be true! I'll put this BD back since they say that.'
Software

Preserving Virtual Worlds 122

Posted by Soulskill
from the how-will-they-play-starcon-2-in-2150 dept.
The Opposable Thumbs blog has an interview with Jerome McDonough of the University of Illinois, who is involved with the Preserving Virtual Worlds project. The goal of the project is to recognize video games as cultural artifacts and to make sure they're accessible by future generations. Here McDonough talks about some of the technical difficulties in doing so: "Take, for example, Star Raiders on the Atari 2600. If you're going to preserve this, you've got a couple of problems. The first is that it is on a cartridge that is designed to work on a particular system that is no longer manufactured. And as long as you've got a hardware dependency there, you're really not going to be able to preserve this material very long. What we have been looking at is how feasible is it for things that fundamentally all have some level of hardware dependency there — even Doom has dependencies on DLLs with an operating system, and on particular chipsets and architectures for playing. How do you take that and turn it into something that isn't as dependent on a particular physical piece of hardware. And to do that, you need information about that platform. You need technical specifications that allow you to basically reproduce a virtualization that may enable you to run the software in its original form in the future. So what we're trying to do is preserve not only the games, but preserve the knowledge that you would need to create a virtualization platform to play the game."

Comment: Geez. (Score 1) 342

by hkdm (#31315114) Attached to: Calendar Bug Disables Older PlayStation 3 Models
I sure hope this bug is fixed soon. I own a fat 80GB model which meets the description but I haven't played it in the past 3 days or so. Other people I've read say that some 80GB models are unaffected and seem to work fine for now, but it still worries me. If it is indeed a calendar issue and we cannot connect to PSN or even the internet, how are we to receive an update?

+ - Artificial intelligence: What has it achieved?

Submitted by Anonymous Coward
An anonymous reader writes "It's over half a century since US computer scientist John McCarthy coined the term "artificial intelligence" as this article notes — and suggested a conference on the topic might be in order. So what do Slashdot readers think of AI's efforts in the years since 1955? Are driverless cars and Asimo — the bot that can climb perfectly proportioned stairs — an amazing achievement or should we humans have produced more brainy machinery since then?"

Round Numbers are always false. -- Samuel Johnson

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