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Comment: Re:Give me a break (Score 1) 582 582

by gotem (#28300303) Attached to: Does the Wii Provide A "Watered-Down" Game Experience?
Maybe everytime you died she pondered if it was worth rescuing you, or she was better being alone, maybe some other adventurer would come along and not throw her like a projectile to his enemies. Then every action of the other adeventurer she would be comparing to you, letting the new player know that he's not on the same level.

The perversity of nature is nowhere better demonstrated by the fact that, when exposed to the same atmosphere, bread becomes hard while crackers become soft.

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