The USSR certainly had a lot more impact in Europe than everyone else combined: https://en.wikipedia.org/wiki/...
Contains also offer security.
I've used it to run tests safely on student submitted code (server: https://bitbucket.org/gajop/au..., docker images: https://github.com/gajop/gradi... and https://github.com/gajop/gradi...).
It's done automatically for practice tests (for when students would submit their solutions online), so I don't even look at the source.
I know it's not guaranteed to offer 100% security as they could potentially break out of the container, but it takes care of most attempts or just mistakes (like accidental on the disk writing where they shouldn't).
"Why would they buy it for the new one if they've already played all the content?"
It's like that because often in the case of a car crash, you were one of the drivers involved, and as such it's quite likely that you could have prevented the accident, where in airplanes it's completely out of you control. Also in airplanes, most "crashes" are fatal, so it's important to rule out the possibility of any happening due to mechanical/eletrical/software errors at least.
Btw, that out-of-control feeling is what makes so many people nervous on planes and I bet something similar will be present when we start using self-driving cars.
Canvas is pretty decent. We just started using it on a small scale at our uni, and while it has a few quirks here (e.g. doesn't work well on mobile devices) and there it's pretty good.
What I feel we lack is a decent online, open source, self-hosting document management system like Google Docs is. I admin there are some alternatives, and I haven't tried them, but I've heard they aren't as mature yet.
PS: Canvas actually uses Google Docs to preview certain files.
Any use of VR is fine, with gaming, medical and tourism being the most amazing from my perspective.
That said, I would hate to see it become predominantly a platform for social networks as Zuckerberg has envisioned. That stuff has the potential to ruin the technology by integrating itself too deeply.
Those are indeed games with a good free2play model (you can only buy cosmetic items with no gameplay benefits), but they also aren't really the best example of how money can be made with f2p. The games you mentioned are made by Valve, and are also used as a way to popularize Steam itself. I know a couple of (hardcore) games who signed up for steam just to get Dota2, and that's a demographic you really want to attract.
Well at first I thought it would be discrimination to say that certain "casual" games aren't games, but then I realized that technically my mother plays video games for 10+ years now (solitaire type games), and I would never have considered her a gamer - so those figures are really meaningless.
I really doubt there are 50% female gamers in most games being played as e-sports, even 10% seems optimistic.
Wikipedia is about facts, and shouldn't be used as your PR/marketing platform.
This is good.
Nah, it AGPL is pretty much GPL as intended for web services.
Also PvE was extremely disappointing, because as they broke the "holy trinity" (healer/tank/dps), most of the content was trivial, and the stuff that wasn't eventually got nerfed so everyone could do it.
There weren't any real raids either.
Fortran is, for better or worse, the only major language out there specifically designed for scientific numerical computing.
What about Matlab/Octave?
The context in which you say this is really important.
I think he meant that people shouldn't expect privacy from many Web services as it is, which is a good advice!
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I don't know about SAS, but Octave is a much better alternative to Matlab if money is your main issue.
Hell even scilab or python's numpy are more similar.