Please create an account to participate in the Slashdot moderation system


Forgot your password?

Slashdot videos: Now with more Slashdot!

  • View

  • Discuss

  • Share

We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).


Comment: Re:This is getting out of hand ... (Score 1) 91

by gajop (#47639371) Attached to: Old School Sci-fi Short Starring Keir Dullea Utilizes Classic Effects

Not only are you a jerk, you post is also filled with misinformation.
First off, Spring RTS is an engine, not a game. There are multiple games made with it, at least two of which are green-lit on Steam, so it's not clear what you are talking about.
Next, while there are indeed multiple lobbies (as it's an open protocol), this is not something you need to concern yourself with (you can just use the one that comes with the game), and it's certainly not a flaw.
Thirdly, the only information you need to give when you sign up is a username and password, since it's used to play online and the userbase includes non-Steam users.

PS: This is a FLOSS project (lobbies, games, engine, infrastructure, AIs, maps, etc.) created by a bunch of people in their own free time. If your attitude is going to be hostile like that, please stay the fuck away.

Comment: Re:Holy crap! (Score 1) 88

by gajop (#47210745) Attached to: Docker 1.0 Released

Contains also offer security.
I've used it to run tests safely on student submitted code (server:, docker images: and
It's done automatically for practice tests (for when students would submit their solutions online), so I don't even look at the source.
I know it's not guaranteed to offer 100% security as they could potentially break out of the container, but it takes care of most attempts or just mistakes (like accidental on the disk writing where they shouldn't).

And as far as their benefit over LXC, well it's really easy to setup: and use:

Comment: Re:I DON'T CARE! (Score 1) 245

It's like that because often in the case of a car crash, you were one of the drivers involved, and as such it's quite likely that you could have prevented the accident, where in airplanes it's completely out of you control. Also in airplanes, most "crashes" are fatal, so it's important to rule out the possibility of any happening due to mechanical/eletrical/software errors at least.

Btw, that out-of-control feeling is what makes so many people nervous on planes and I bet something similar will be present when we start using self-driving cars.

Comment: Re:Please be a viable Blackboard competitor (Score 1) 143

by gajop (#46941729) Attached to: Google Announces "Classroom"

Canvas is pretty decent. We just started using it on a small scale at our uni, and while it has a few quirks here (e.g. doesn't work well on mobile devices) and there it's pretty good.

What I feel we lack is a decent online, open source, self-hosting document management system like Google Docs is. I admin there are some alternatives, and I haven't tried them, but I've heard they aren't as mature yet.

PS: Canvas actually uses Google Docs to preview certain files.

Comment: Re:It's not free (Score 1) 212

by gajop (#46407555) Attached to: PC Game Prices — Valve Starts the Race To Zero

Those are indeed games with a good free2play model (you can only buy cosmetic items with no gameplay benefits), but they also aren't really the best example of how money can be made with f2p. The games you mentioned are made by Valve, and are also used as a way to popularize Steam itself. I know a couple of (hardcore) games who signed up for steam just to get Dota2, and that's a demographic you really want to attract.

Comment: Re:How are they defining "gamer"? (Score 1) 320

by gajop (#46286791) Attached to: E-Sports Gender Gap: 90+% Male

Well at first I thought it would be discrimination to say that certain "casual" games aren't games, but then I realized that technically my mother plays video games for 10+ years now (solitaire type games), and I would never have considered her a gamer - so those figures are really meaningless.
I really doubt there are 50% female gamers in most games being played as e-sports, even 10% seems optimistic.

Committees have become so important nowadays that subcommittees have to be appointed to do the work.