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Comment: Re:Engineering is a team activity (Score 1) 124

by eulernet (#49559953) Attached to: When Exxon Wanted To Be a Personal Computing Revolutionary

I believe that you have a bias about "ideal teams".

The OP described the 2 profiles that you can find:
Side A: collaborative type
Side B: competitive type

When you work in a collaborative team, everybody unconsciously reduces their effort to a comfortable rhythm for the team.
When you work in a competitive team, everybody do their best, so they work at their own rhythm.

I experienced these 2 extreme environments, and the competitive spirit is the most efficient, BUT the collaborative spirit is more focused on relationships.
I believe a good balance is achievable, but you cannot reject the competitive profiles just because they don't fit your view of an "ideal team".

I'm working right now in a collaborative company, where people spend a lot of time about handshaking and various relationships activities.
But I'm very dissatisfied technically, since outside of relationships, the job is boring.
Before that, I worked at various companies which promoted technical excellence. It was much more interesting technically.

Comment: Re:*Grabs a bowl of popcorn* (Score 1) 385

by eulernet (#49503759) Attached to: Can High Intelligence Be a Burden Rather Than a Boon?

No, this won't work.

Why should they surpass you ? What happens if they don't have the ability to surpass you ?

Even if you do your best in education, your children may become thugs.
Or they can reject your education, since you want them so much to succeed.

Also, if you believe you're helping mankind, I think you are thinking a little too high of yourself. Do your feet touch the ground ?

Why not simply make them feel loved unconditionally ?
Punish them when needed.

Help them develop their own talents, not yours.
What do they like to do ? Do you even care ?
Is "success" so necessary for them ?

Comment: Re:*Grabs a bowl of popcorn* (Score 1) 385

by eulernet (#49503741) Attached to: Can High Intelligence Be a Burden Rather Than a Boon?

What is happiness for you ?

Is it earning a lot of money ? Having a beautiful wife ? Building a family ? Succeeding in business ? Possessing expensive objects ? Travelling around the world ?
Solving difficult mathematical problems, and be known for that ? Having lot of sex with beautiful partners ? Drinking the most expensive alcohol ? Having good kids ? Helping others ?

In fact, you are seeking for pleasures and not for happiness.
Of course, you can find a lot of pleasures in life, in a lot of various ways. But what is happiness ?

Happiness is very easy to achieve, since it's not related to the outside.
It can be reached when you feel at peace, for example when you had an orgasm (but this sentiment vanishes quickly).

Your problem is that you are thinking too much, and that's the curse of the intellectually gifted.
If I did that, or that, or even that, could my life have been better ?
The answer is: NO !
Why are you doing all these things ? Do you seek recognition or fame ?

I'll give you a little technique, which doesn't require meditation (although it would tremendously help in your case, but meditation is difficult when you are so obsessed with your thoughts):
act without expectation

This is called Karma Yoga, and the goal is to purify your mental from expectations.
Since you seem to have plenty of money, it should be easy for you.

In your job, work without expecting promotion nor bonus (but you still have to be paid !).
If you want to help others, do it without expecting thanks from them.
If you don't want to help others, it's also fine.
Do things that you love during your free time.
If you can have a job from that passion, I'm jealous ;-)
In fact, when you receive a promotion/gift/thanks, be thankful and surprised.

Discover your passions, what you can do without focusing on money.
Focus on your inside, instead of your outside.
When you'll stop focusing on the outside, on expecting something from your actions, you'll discover that happiness is here and now, not elsewhere and in the future or in the past.
Good luck !

Comment: Re:Who cares about this guy? (Score 5, Interesting) 237

by eulernet (#49473197) Attached to: Chess Grandmaster Used iPhone To Cheat During Tournament

In fact, you are wrong on several points.

First, the strongest program is Stockfish 6. It's still improving at a rate of 50 ELO points at each version, and is already is above Komodo:
http://www.inwoba.de/
You can see that Stockfish 6 is already 200 points above Rybka.
Stockfish is improved by a community and by using a distributed network: http://tests.stockfishchess.or...
The current version is already stronger than SF6.

Secondly, Rybka has been demonstrated as a copy of Fruit (an open-source chess engine), with only bit-tables added.
There has been an incredibly detailed decompilation about Rybka http://www.chessvibes.com/plaa... which leads no doubt about this.
The only difference in recent versions of Rybka is that the evaluation function has been improved by GM Larry Kaufman, but he works now on Komodo.

I have no doubt that Stockfish is stronger than Carlsen, except that it does not use a creative style.

Comment: Re:God I wish we'd stop hearing this myth. (Score 1) 407

by eulernet (#49352769) Attached to: Millennial Tech Workers Losing Ground In US

Study after study has shown how fragile children's psychs are and how important positive reinforcement is.

The problem is that this "positive reinforcement" is mostly trying to not get people hurt and inflating their ego.
You get people that have never been hurt in their lives, and who knows what happens when something meaningful happens, like the death of some parent, or being rejected by others.
Life is hard, and "positive reinforcement" is a way to create a fake sense of security.

Comment: Re:EA got too greedy (as usual) (Score 1) 256

by eulernet (#49278815) Attached to: SimCity's Empire Has Fallen and Skylines Is Picking Up the Pieces

I remember EA back in the Apple ][ days. They made some awesome games of clearly higher quality than everyone else. I remember reading how they set up to achieve that, because they were dissatisfied with the products they were seeing.

My experience was around 1995, and I was programming a game for the Super Nintendo.

I believe the game was cancelled because the Super Nintendo market was dying, and they wanted to release games on the newly released Playstation.

Comment: Re:EA got too greedy (as usual) (Score 4, Informative) 256

by eulernet (#49278301) Attached to: SimCity's Empire Has Fallen and Skylines Is Picking Up the Pieces

Once upon a time, I worked for EA.

The managers from EA were obsessed with the milestones.
What was important was not the game, but the progress towards its completion, so we had a fixed schedule, and we had to deliver the game at these schedules.
If you screwed your schedule, you were dead, since they paid when a milestone was reached.
It was pretty arbitrary.

The game was cancelled before its end, once they realized that it was not even amusing and probably also because they killed games that had no commercial potential.

I doubt they changed much since this time.

Comment: Re:130 hour weeks and "people first"? (Score 5, Informative) 167

by eulernet (#49168565) Attached to: Marissa Mayer On Turning Around Yahoo

she was promoted pretty high in the food chain at Google

She was dating Larry Page.
http://gawker.com/214051/utter...
http://www.businessinsider.com...

She is very ambitious, thus she constantly self-promotes herself.
Claiming to work 130 hours a week is part of this self-promotion.

Comment: Re:I've posted this 1312 times (Score 1) 147

I confirm that: I use Windows with 2Gb RAM and Firefox is barely usable, thus I switched to Palemoon, but I'm not very satisfied either.
Chrome is even worse, and IE is out of question.
I tried Opera, Seamonkey and K-Meleon, but prefer Palemoon.

On my wife's computer, it's even worse: she has a 1GB computer with nothing installed, and Firefox is absolutely unusable !
I switched her to Qupzilla.
She doesn't browse heavy flash sites, so why should we need 4 Gb+ to use gmail and do basic browsing ?

Comment: Re:Unit tests (Score 0) 233

by eulernet (#48991681) Attached to: Ask Slashdot: What Tools To Clean Up a Large C/C++ Project?

unit tests have VERY limited utility in terms of understanding a mess of code you inherited

Totally agree with that !

In fact, most legacy code cannot be unit-tested, since the code has never been designed to be tested.
Adding unit tests requires that the routines are cleanly cut.
Since it's rarely the case, refactoring code could be extremely difficult.

Writing tests for new parts of code is good practice, especially if you have to maintain your code in the future, but it's useless if the code already runs since a long time.

I have a way to attack legacy projects: I try to simplify/optimize the code in order to own it.
Perhaps in your case, should you try to split the routines in smaller sources.

A method of solution is perfect if we can forsee from the start, and even prove, that following that method we shall attain our aim. -- Leibnitz

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