You have no clue. I've been running Amtrak trains for 18 years. There is no intentional speeding, over 10mph and you lose your federally issued lisence for 30 days, second time you get caught 6 months and probably won't have a job to come back to. That's all laid out in the CFR. Everything is recorded, no one would dare. Remember we mess up and we're right there in an accident with you. Here's what I assume happened from my experience. He was newish to that route, I've read 2 -3 weeks, thought he was somewhere else, sped up, realized it and dumped the brakes. It takes years to know a route.
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Boy what a fool I was at that age hahaha. (: don't sweat it kid, we all go through that stage in our life. Just make sure to learn from your mistakes, and you will be a pro in no time.
 Source: http://www.stateofthemedia.org...
(please excuse the typos... I'm on the mobile)
~A long time Sim City fan
This problem has been solved for years.
We invented the legal fiction of copyright for exactly one reason. To find a way to pay artists to create their work. We wanted successful artists and a society made rich and beautiful by their work.
There are a total of 12 business models that are known to have ever made money at all. One of them is to make a product and sell it above cost. Others include things like loaning money and charging interest, leasing a property, buying wholesale and selling retail, providing insurance against risk. What all of these have in common is that none of them make any sense at all for turning art into money on the Internet.
There are a few models that obviously work just fine.
1. Become famous and sell tickets to live concerts. Been done too often to think about. 2. Become good enough to aggregate an audience, use your influence to advertise things that people actually want to buy. Every Youtube star does this. Every TV show does this. Everyone who puts on a "free" show at a coffee shop or a bar does this. 3. Build a catalog and charge for access - make sure it is sufficiently convenient an inexpensive that the "happy to pay crowd" outweighs the "I'll just copy it" crowd. Musically I know about the weird case of Magnatune. Also done by every single Porn site in existence, and you don't exactly hear the Porn industry complaining that the Internet ruined their movie business, do you? 4. Lastly, and most directly, is to recognize the obvious: Distribution online is effectively free. Creating the work in the first place is expensive. So quit trying to prop up the DISTRIBUTION industries and start paying the artists for CREATION. If you need crowd funding, take a look at Kickstarter. You want a crowd funding subscription to the service of artistic creation, head over to Patreon.
Again. This problem has been solved for years.
It may be hard to become a great artist, but there is absolutely nothing complicated about paying artists to create work that we can download and copy for free. The only reason we have this problem is because we keep listening to corporate mouth-pieces of the completely redundant distribution companies who were NEVER INTERESTED IN PAYING ARTISTS TO BEGIN WITH.
Stop listening to the corporate mouth-pieces. Please. You are far to intelligent to fall for their BS.
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