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Comment: Re:Where do you draw the line? (Score 1) 645

by drafalski (#46682287) Attached to: Should Microsoft Be Required To Extend Support For Windows XP?

There's no cost to releasing it to the public domain

Doubtful. Some code may have licensing issued preventing it, and even trying to sort that out could be time consuming and expensive.

Maybe there is code in there they still use in other products. Maybe they consider some proprietary and don't want to release it. Maybe it could reveal bugs in those current offerings. Maybe it is a mess they don't feel reflects well on the company? All of those could create costs for MS.

Comment: Re:Boycott (Score 1) 573

by drafalski (#46172327) Attached to: HTML5 App For Panasonic TVs Rejected - JQuery Is a "Hack"

Keep hearing about it but mine hadn't switched. Checked the link and I get "Oops! You do not appear to have javascript enabled. Please switch to Slashdot Classic."

I temporarily enabled it and it was not worth it. Another reason to stick with no JS here since the current site works fine without it.

+ - CDC Blog - Preparedness 101: Zombie Apocalypse->

Submitted by
scotbuff
scotbuff writes "The Centers for Disease Control and Prevention wrote an article about preparing for a zombie apocalypse on their blog. The CDC knows that a zombie apocalypse is no joke. Unfortunately following some mentions by the mainstream media the web servers hosting the blog appear to be struggling. Hopefully during a real zombie apocalypse the CDC servers fair better. A Slashdotting should provide the final headshot."
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First Person Shooters (Games)

Gamer Plays Doom For the First Time 362

Posted by Soulskill
from the new-is-relative dept.
sfraggle writes "Kotaku has an interesting review of Doom (the original!) by Stephen Totilo, a gamer and FPS player who, until a few days ago, had gone through the game's 17-year history without playing it. He describes some of his first impressions, the surprises that he encountered, and how the game compares to modern FPSes. Quoting: 'Virtual shotgun armed, I was finally going to play Doom for real. A second later, I understood the allure the video game weapon has had. In Doom the shotgun feels mighty, at least partially I believe because they make first-timers like me wait for it. The creators make us sweat until we have it in hand. But once we have the shotgun, its big shots and its slow, fetishized reload are the floored-accelerator-pedal stuff of macho fantasy. The shotgun is, in all senses, instant puberty, which is to say, delicately, that to obtain it is to have the assumed added potency that a boy believes a man possesses vis a vis a world on which he'd like to have some impact. The shotgun is the punch in the face the once-scrawny boy on the beach gives the bully when he returns a muscled linebacker.'"

It is not every question that deserves an answer. -- Publilius Syrus

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