Well, they seem to mention Dead Space alot in the article and from personal experience I can tell you that this game has one of the shittiest control schemes i've seen in quite a bit. Every time you switch to target(aim) mode, the mouse sensitivity goes to bollocks which makes aiming really really hard and forces you to up the general sensitivity just to properly play the game.
I can see why reducing sensitivity in consoles while targetting makes it easier to chop off limbs from the baddies as intended but there was no reason whatsoever to keep this feature enabled on the mouse+keyboard setup.
The general feel of the controls was more horrifying than the game could ever be, you never felt in control of your character. And it doesn't have to be this way. There are no excuses. Gears of War PC has the same 3rd person view carried over to the PC, but the controls and camera work is near-perfect. My 2c anyway.
Boy that sounds expensive.
Or silly (me).