I wonder which direction the money flows in cases like this. Does Facebook pay the carrier, or does the carrier pay Facebook? Seems to me that both parties are equally at fault here. Some suits probably had a meeting about increasing shareholder value and leveraging popular apps and shook hands, then told the dev team to make it happen. Not that I'm thrilled with bundled software being possible on Android... I wish it wasn't... but it's not Android's fault that someone got greedy.
> Google's Android phones flat out REFUSE to uninstall Facebook, for example.
It uninstalls just fine, thank you very much.
Or are you referring specifically to Nexus devices?
I did this to a former roommate as well. He would have HD videos (Netflix, Youtube, etc) streaming on his computer AND game consoles at the same time, while he was uploading videos he was editing and downloading games and stuff like that.
Exactly my point... If you learn a skill at your job, your employer cannot strip you of that skill when you leave.
Obviously selling government secrets is different from saying here's how you implement industry best practices to create security processes.
If the government had a secret security-bypassing technique, and had educated him on its use, he may or may not be obligated under his new employer to close the hole. And as a constituent of that government, I would approve of that use of that information.
"Without the classified information he acquired in his former position, he literally would have nothing to offer to you."
Oh brother. A former work colleague saying "You'd be nothing without us!"
It's not like a person exists outside of their job, or can ever learn new things, right?
Which big box retailer or mall outlet sells those?
Publicists usually say that any kind of buzz is good for business.
And they know people are going to buy it. When J. Random User with $400 walks into a store and wants to buy a laptop, does (s)he have any other choice?
Same experience here... There were turds in all these hidden locations, because the cat knew I would be upset about it... and the cat was always so guilty looking and skittish (normally greets me like a dog) when I would come home to a fresh one. So I didn't even find out about the clumping or odor control. It doesn't seem like they even tested the product before going to market.
It would be awesome if cell phone salespeople would be aware of that and help their customers who are switching platforms.
That first screenshot... I thought I was looking at a slightly less polished MacOS/X for a minute there. The resemblance is strong.
Exactly. Those squids are people too. We have way too many insensitive clods in here these days.
Nobody (or nearly nobody) is doing or wants 384khz in studios. 192khz is next to non-existant as well and it gets pretty heated in the forums when people discuss whether there's any benefit to 192 over 96 and it usually comes down to "it's good if your equipment supports it because it will be more accurate at lower sample rates". Some tracking engineers will record at 88 or 96, but it's usually 48k. The tradeoff between disk space and sound quality for higher sample rates just isn't attractive. When you have 30, 40, or more tracks plus alternate takes plus renders plus bounced down tracks, all at several minutes long, that gets huge really fast and you can't just burn a CD with those files for backups anymore. Having a bunch of in-flight projects on the computer at the same time, you have to be mindful of disk space. The CPU use required to process that gets really big too, especially if you use a lot of plugins and a lot of tracks, and most plugins don't even support 192, never mind 384. Forget about tracking a lot of them at once, the latency can get pretty big. I have not seen software that advertised support for 384. Also in the mix is the fact that many of the ADC/DAC interfaces in common use don't even support a 192khz samplerate, and you'd possibly need more digital clocks. That gets expensive real fast. Now, I know some people would do it and I'd see massive threads in the engineering forums if it became an advertised feature! There would even be one or two people who would claim you can hear a difference, and a huge argument about that.
24-bit is fairly standard and 32-bit is in use by a lot of people who want that nearly infinite headroom while mixing.
It all gets downsampled to 44/16 (CD, MP3, AAC, YouTube) or 48/16-48/24 (Dolby Digital, DTS) for the end product anyway. We'll see what happens with the next gen stuff like Pono or whatever Apple is doing, if it goes the way of SACD and DVD-Audio.
Line 66 of that page...
Can I recommend some of these?
Huge noise reduction and a lot lighter weight.
Or learn how to access it...
Remember, if "They" can do it, for any value of They, so can someone else.