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Journal dasmurf's Journal: Bending over for SteamPowered 14

Valve's Steam just released 3 software packages you can buy. It's great to be able to play CS:S while Valve and Vivendi duke out their legal battles. However, I have some concerns about their Subscriber Agreement - in particular, section 4.

Most people dismiss agreements like this. EULA's are probably discarded on a per-minute basis around the world, but this SA is slightly different. First, the games being offered are not for "purchase" but rather available for "access" via a "Subscription fee". If this doesn't fuel the fear that Valve will turn Steam into a huge subscription-based monster like Evercrack, I don't know what would (I'll leave the debate whether subscription based games are the future or not for someone else - read: don't discuss that here, thx). Even if Valve doesn't morph into a subscription-based system, the usage of the term certainly keeps this open (as if the terms in 4B doesn't). And second, there appears to be a "forced subscription" model in place - meaning that if you don't say "NO" loudly enough, you probably will have to foot a "bleeding from the wallet" fee.

In it, 4A suggests that the end user agrees to maintain up-to-date credit card information with Valve. Other than a pre-authorized payment subscription type plan, I don't know why else that would be required. Section 4B states that Valve offers a 30-day period for announcing changes to their fees and billing methods and that "non cancellation" of their services automatically means you agree to and authorized payment of the new fee(s) and/or billing method(s).

The concern of 4B is not limited to this Steam Powered SA and is apparent in many subscription and pre-authorized payment plans, albeit probably not in the exact wording. And if you're not careful, you may have ended up in this kind of credit card "trap" before.

By "trap", I mean that the credit card owner ends up paying for new and different services he or she may or may not have wanted in the first place. And that redressment, reimbursement, reversal of charges, or credit of any kind is not possible, as stated in the SA. I hate to be cynical, but you can hear laughter from the Swindler's gallery snicking "We've covered our butts, but we've prevented you from covering yours!"

This reminds me of the opt-in/opt-out warefare in the courts not too terribly long ago. The most recent in my memory is the Telemarketing do-not-call plan.

Here's an example of the Valve SA gone bad:

John Doe "buys" the Gold package and gets the merchandise 2 months later, all the while enjoying CS:S and awaits HL2 and other games when they're out. Then, he stops playing Steam games for some reason or other. Maybe it's going to Iraq for 6 months. Maybe he's KIA and his family's a mess trying to get his body back from some third world country. Maybe it's being laid off an no net connection. Maybe he's got a new baby and he has no time for the computer. Maybe his wife has cancer and he doesn't want to leave her side. Maybe he's in jail for insider trading. Maybe he's found a new game and dropped Steam games like a bad habit. Maybe he's just forgotten his password and given up on the damned thing. Or maybe he's installed a anti-spam software, e-mail filters, firewalls, anti-spyware, and disables services and system functions on this computer so that the accumulative effects prevented the announcement of a change in the fees and/or billing methods from ever being read.

Anyhow, Valve's new fee/billing method is not known for months until the credit card bill is examined. While the saavy credit card holder who bought the Gold Package may immediately know where to cancel, the poor widow of GI John Doe might take weeks to find out who the hell Valve is and put a stop to the incessant monthly billing. SORRY, NO REFUNDS!

The first thing you might laugh at is the assumption that John Doe doesn't read his credit card bill every month. Some people watch it like a hawk, and some people aren't as diilgent. It's a fact of life. But is it just to make such persons liable for new fees? There certainly isn't an option for automatically opting out of any fees in this SA. So that does that mean GI John Doe stationed in God-knows-where for six months should also face risk of being nickel and dimed without his knowledge? What about little Timmy's dad whereby little Timmy clicked on the close for the announcement of a change in fees/billing method and also deleted his father's email just because he liked the game so much?

For those familiar with changing trends in economics, personal financing, credit cards, and trust, this opens a whole new can of worms - one that much bigger than the observation I'm making here about Valve's SA.

To be fair, I sincerely doubt Valve's intentions are evil and insensitive to end users and that profitting from non-vigilant credit card holders is their "master plan". And this SA looks like it was drawn up from the mish mash of legalese assimulated from various documents. Not to say the SA is shoddy or plagiarized mindlessly from other material, but... well, let's say I believe it could be produced in a manner that's better for both Valve and its fans. Of which, I doubt every Valve and Steam software user reads announcements like a religion, hardcore gamers nothwithstanding

Although this issue can be solved by automatically opting out every "subscriber" not responding with an authoritative yes (little Timmy clicking on every YES button is not enough), there are dozens, possibly hundreds more similar "SA" situations out there. However, relatively few are involving as many under-18-year-olds and potentially financially irresponsible young adults.

CAVEAT EMPTOR, my friends!

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Bending over for SteamPowered

Comments Filter:
  • Hmm... (Score:1, Insightful)

    by Anonymous Coward
    I think your tin foil hat is on a bit too tightly. Valve would never try to screw over their customers. The subscription fees are only if you want to subscribe instead of paying a one time fee for the games.
    • Re:Hmm... (Score:1, Informative)

      by Anonymous Coward
      Valve have screwed over their customer base many times!

      Ie.
      - Team Fortress release (another Duke Nukem Forever type debacle)
      - Introduction of Steam (fucked over dialup users, and was/is extremely unstable)
      - HL2 release ('we're releasing it in a month, i swear', 'oh wait, its been 2 months now, um yeah, its coming later')

      While they do eventually turn out good games, they treat their customers like shit, knowing that people are still going to buy their games anyway.
      • Valve have screwed over their customer base many times!

        Don't forget they pulled the Counterstrike 1.6 beta without warning, then two days later quietly added "removed bots" to a two day old changelog, after deliberately leaving everyone with the impression that these super new bots would make it to regular Counterstrike. Then when questioned on this they denied all knowledge, removed the "removed bots" entry from the old changelog, then changed their tune again, put it back and said "Oh they'll be back..
  • Interesting analysis of the ELUA, however, I am as concerned that Steam will not validate my # as it will go to a force-fed subscription model. The only sucessful subscription markets are MMORPG's, and Connection and Content Providers like X-Box Live. Unless valve ends up with a variety of games as large as X-Box live, I dont think a subscription model will work. Besides, and I know Im not alone in this thought - If CS wasnt in all but a few respects free, who would play it? One of the reasons it is so big

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