bleaknik writes: "Microsoft's SQL Data Services is an interesting and undocumented world of pain for developer. Microsoft tells us better documentation is coming. Eventually. ubercode comes through with a great brief intro and a CRUD base class written in C#." Link to Original Source
There were no 128 MB n64 games. In fact, I don't believe there were any 64MB n64 games.
Mario 64 was 64 Megabits... or 8 Megabytes, and the Zelda titles weighed in at something like 4x that... or about 32 MB... Resident Evil 2... that was a large game, too. That may have actually been 64MB.