The point of is was...what exactly? How does this make the experience better than what everyone else experiences when actually riding a freakin' roller coaster? Next thing we'll hear about was how they had VR sex while actually having, you know, real sex.
Don't be silly, anyone who would setup and sync VR sex with meatspace sex isn't going to be having sex anyways. Well... with other humans that is.
...if they hadn’t spent years destroying the trust of their users by treating them like numbers on a spreadsheet.
Clearly this was the work of a video gamer.
Blah blah blah, DRM.
Blah blah blah, "in mother russia".
Blah blah blah, "I, for one, welcome our penguin shaped overlords".
Blah blah blah, "gun control".
Blah blah blah "godwin's law".
You're welcome. (on a side note: wooooo!)
Link to Original Source
When I was his age, I played video games all the time. What caused me to start programming was the need to create a webpage for my clan. From there it was a blur of ASP to PHP to linux. Eventually it lead to playing with source code to a few open source games, and making a few mods of my own. When I got to college I had a huge head start in Computer Science.
If he's programming minded, he'll find his way. There's no need to rush things. Last thing we all need is more incompetent programmers that should have ended up as business majors.
Which brings me to my point: WHAT ABOUT WARSOW?! This game has been out for years, it's free, the source code is GPL'd, runs on windows/linux/mac, and above all the gameplay takes the Quake shooters to a whole new level. In all of my 15+ years of gaming, warsow is by far the most complex and elegant FPS to date. Imagine playing quake2/quake3, now imagine that on crack. That is warsow. It's not another lame re-skinned quake clone like it's predecessors. A quick search on slashdot shows only one post referencing it... ONE POST!!
The community is small and has been diminishing over the past couple of years. Which is quite surprising for a game with such immense potential. My only guess is this: the game is too hard. Yes I will admit that the learning curve is steep, but that's half the fun right there! You would think a community of opensource folks (who love to tinker with their own systems, to learn and read and gain a better knowledge of the inner-workings of their respective systems) would be chomping at the bit to take on a game that requires some sort of learning. If you're willing to spend 5+ hours trying to decipher an archaic perl regex, you shouldn't break a sweat trying to learn how to rocket jump over the period of a half an hour or so.
You would think a community that looks down on proprietary cookie-cutter products would embrace originality and innovation in their games, but it's starting to look like the Open Source gamers are painfully similar to their proprietary counter-parts. Same cookie-cutter crap as before, only difference being the price of their engine. </rant>
hell you could even use the bathroom and keep typing if you're so inclined.