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Comment: Re:O'rly? (Score 4, Informative) 339

by Zerth (#43706107) Attached to: Ad Exec: Learn To Code Or You're Dead To Me

You know that Photoshop has an API for javascript, VB, and Applescript?

I used to do exactly that sort of thing for a product photographer. And it didn't usually take 10 minutes, unless you include the time to execute.

I currently do the same for Indesign documents with linked Photoshop artwork. The Indesign part is worse, actually. Makes dealing with effects and layers seem simple.

Comment: Re:Is it really as chunky as the pictures suggest? (Score 2) 69

This is the dev kit, off the shelf hardware, 7 ounces, a little bit larger than a pair of ski goggles. But it will probably stay about the size of ski goggles, though, as Oculus wants to keep the low price point and the large field of view without needing two displays(synch & latency) or complex optics($$$).

The size difference is kind of the point, as they are made for different purposes. The Rift is intended be as large as possible, while .5" screen on Glass is supposed to stay out of your line of sight.

Comment: Re:why glass should respect privacy (Score 1) 154

by Zerth (#43057625) Attached to: Adjusting to Google Glass May Be Hard

Imagine walking into a crowded room, "tagging" the best looking person there, and then doing an in-depth query on their back story. The next time you see them, appropriate info is fed to you to be able to act like you're someone they should know and like.

And that person does a back search on you as well and realizes that you have never been within a mile of them before this night, nor have you ever been to any of the places you claim to have been or done any of the things you claim to have done.

Ouch.

Comment: Re:It is not that simple! (Score 4, Insightful) 369

by Zerth (#43048499) Attached to: Cliff Bleszinski: Vote With Your Dollars

I'd love to vote with my dollars, but EA keeps interpreting my "no" votes as piracy

Games where I can't possible spend more than the equivalent of two full games on items that materially affect gameplay and are permantent(ships, weapons, etc) or where the stuff is purely cosmetic, I don't mind.

What gets annoying are games where the microtransactions hide that you will end up spending hundreds of dollars on temporary boosts, disabling annoying features, and buying "action points" or "resources" that are clearly designed to limit how long you can play per session.

Comment: Re:For the life of me (Score 1) 525

by Zerth (#42912425) Attached to: CNN Replicates John Broder's Drive In the Tesla Model S

16 years is unreasonable. The battery in the Tesla only has an eight year lifetime and costs around 20-32 grand by itself.

$2500-$4000 a year is more than the average american spends on gas per year. Even worse for the "only drives 30 miles a day" consumer that are targeted by hybrid/electric vehicles.

If they can get the battery cost under 14k, then it'll be the obvious choice. Or when gas prices hit $7/gallon.

Does the name Pavlov ring a bell?

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