I mainly pick up games on kickstarter...and initially games were pretty cheap about $5, the companies got seed money during development, and maybe I get a game...all of a sudden those games have shot up in price to $20, its gone from funding development to payment upfront...I haven't funded a game in a while.
It's because of people like you that Kickstarter is failing. Shame on you!
Of course not. Not every project posted on Kickstarter inherently deserves to succeed. There's a lot of crap posted on Kickstarter now, where people outright beg for money for nothing. ("Hey, I want to do X, never did it before, fresh out of college, show me they money")
It's also mostly treated as a pre-order system - "Hey, give us X dollars for product Y today and you'll maybe get it when we build it" is a really dangerous proposition. As the backer, we take all the risks, for no gain. X dollars for product Y is not a gain either, as you can buy the product Z online today for X dollars, and it does the same as the future-Y would do.
I can fund the development of a game because I want to see the game come to life, but why should I fund the manufacturing of product Y, where I can buy Y+1 in the store next door already. A game is a unique piece of digital art, a random manufactured product very rarely is unique except in shape or colour.
There's another huge problem and that is the high failure rate and high risk of backing. I have backed five projects now, and so far only one has delivered - the other four are all late by 6 months or more. I am definitely more cautious with funding another project now. 20% success rate is abysmal and makes backing projects a very expensive hobby.
Kickstarter in itself is doing fine, but the good projects are being shadowed by the many poor ones. In a way, Kickstarter is failing because it's own success.