It has. Maybe they should have looked for new ways to foster user-generated discussions. What else Slashdot have to offer, exactly? The stories are old, the summaries are often wrong, and the unique content is mediocre. Those three things can be changed without needing to change the layout, but the new management hasn't made any noticeable inroads at all.
If you want to become yet another mainstream gossip page, that is the way to go.
Maybe they do. Maybe they see that a lot of sites that make a lot of money are mainstream gossip sites. Of course, that would be missing the fact that thousands of other people saw those sites and are also trying to imitate them.
Anyways, I'll entertain that: how would Slashdot make that transition?
If they switch on the Beta, the ruination of the comments will cause the complete loss of their current user base, so they're off to a weak start. What's going to replace the comments? They've been trying recently to generate more unique content, and for the most part it's been okay-to-poor. That's not going to draw anyone in at all. How about as a Buzzfeed-like link farm? Well no, Slashdot is still just as slow and unreliable as always, there hasn't been any transition happening there either. Just what is their plan exactly and when are they going to actually start it? And how is ruining Slashdot going to accomplish that plan any better than just registering an altogether new domain and starting it off ruined?
Hate it. It's a big jumble. I don't like jumbles. The summaries are also much too short, and it suffers from the 'big, meaningless pictures' thing that Beta does.
That said, it's still one of the better sites out there. Every article isn't a gem, but it's much more consistently well-written than most any other major site.
I don't know. Ars' current layout is busy and nigh unreadable. Reddit is fucking Reddit. Hacker News has been brought up and is okay I guess, but glancing at it the front page layout is a pain, and I care about almost none of the news on it (while Slashdot's focus seems to gel with me). Any other frequent suggestions?
I can barely discern the difference between my current CFLs and blackbody light (not sure if I can at all or if I'm imagining it), and in any case the difference doesn't bother me -- plus, I quite like that I can buy lights brighter than an incandescent, or with different perceived colors, as I see fit. The newer generation of LEDs and CFLs have even better white phosphors than the ones I already like.
Looks as though they are. The reflective coating apparently increases the efficiency by reflecting the infrared, not for cosmetic reasons, but they are halogens inside.
Well, there's some sort of high efficiency incandescent out there according to several of the news articles. Like I said, I've never seen one. I use a combination of the halogen bulbs and CFLs myself, though I plan to gradually switch to LEDs as they're beginning to be competitive. There are some manufacturers who claim 90+ CRI LED lights.
0) If a game is running on a multiplatform engine, chances are the studio is already selling a PC version, rendering this whole thing moot. Otherwise they're likely on an in-house or licensed single-platform engine.
1) "Popular game engines" are highly customized by the studios using them (with the large studios, often substantially). Though they may share commonalities, you'd nevertheless need to tailor your modifications to each and every game.
2) Even in a game engine that has bundled asset packages, scripting languages, etc., much of the core functionality that makes a game different from another game, including some of the gameplay code, will be in the C++ or other compiled code.
3) You don't have source code to the engines in question. Major console games aren't made on open source engines.
4) If you modify and redistribute engine code without permission, you're very much on the wrong side of the law. Your development will have to be in secrecy and you'll have to distribute anonymously, while very aware that someone will subpoena anyone you distribute through to find the source. Good luck finding recruits.
5) If instead you try to create your own black box recreation of the engine, well, uh, again, good luck. Modern game engines are beasts.
"Credulity" is its own scale. The whole left/right thing is silly besides.
Thanks for the tip, I just grabbed a couple of the HA-FX67 (and some Comply tips thanks to another poster). They, and their predecessors the HA-FX66 have pretty good reviews. I want something decent, but more portable and less precious than my headphones. This fits the bill
However, a 32-bit process doesn't see more than 2 GB unless the "large address aware" flag is flipped in its executable header.
When I was in school, there were tools floating around that let one avoid a memory wipe on a TI-83; they provided a menu that looked like the system menu, complete with the reset function, but which did nothing. IIRC, the most sophisticated ones also replaced the menu with the memory / saved programs, hiding them after the "reset" so it looked like something actually happened.
I've never seen ads in the music app for music on my own system. The music app also streams music from Microsoft's Xbox Music service; if you do a search within the music app, I think it looks for Xbox Music music by default instead of music in your own library. If you're playing that music, you get ads unless you subscribe, which I think is perfectly reasonable. I really like getting free music, by the way, and a good number of the albums I've tried searching for are on there, including some somewhat obscure ones. We don't get Spotify or Pandora in Canada, though.