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Comment: Re:Yeah can't figure the appeal of the Sinclair (Score 1) 645

by Spit (#34686718) Attached to: Greed, Zealotry, and the Commodore 64

While I love the Commodore computers, I can appreciate the Speccy as being the "good enough" computer which has some great software. While the c64 has impressive custom silicon, the overall system architecture is a bit slapped together. Whereas the Speccy is clearly a masterpiece of minimalist engineering and design:

- Great BASIC
- Clever use of surplus RAM
- ULA for system logic and video

The original dead-flesh design also looks fantastic and tiny. In 1982 it wasn't clear that the c64 would become the powerhouse it was and if Sinclair hadn't fumbled their supply chain, Commodore may have really needed that c16 line.

Comment: Good luck (Score 1) 494

by Spit (#34457748) Attached to: Avoiding DMCA Woes As an Indy Game Developer?

Considering the maze, gameplay, characters and name are all direct copies of the original game by Namco/Midway. Aside from the clear trade of Namco's Super Pac-Man, Pac-Man was the case that set precedent for "look and feel" with its quashing of KC Munchkin, a distinctive yet pac-man influenced title.

Namco have also recently released a new Pac-Man game of which yours is a direct competitor. Don't waste your time on this, do something else.

ASHes to ASHes, DOS to DOS.