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Submission 25 Fun Facts to Celebrate Monkey Island's 25th Birthday

SlappingOysters writes: The mighty Monkey Island series has turned 25. Other than making us all feel horribly old, it's a chance to celebrate the pioneering point-and-click adventure from the genius mind of Ron Gilbert and one-time genre leaders LucasArts. Grab It has put together 25 fun facts about the series, as well as some trivia, which offers some fantastic insights into the character development and setting of the Monkey Island games. It also talks about Gilbert's rules if he was to make a true, third instalment.

Submission The Install Size of Every PS4 and Xbox One Game

SlappingOysters writes: One of the biggest challenges for gamers during this generation of consoles is ensuring you have enough hard drive space to hold the latest blockbuster. Given that every game needs to be installed in order to be played, and games often weigh in at over 40GB, the 500GB of storage that comes as standard doesn't stretch far. has provided a handy resource, listing the install sizes for every PlayStation 4 game (460 and counting) and every Xbox One game (290 and counting). The list is searchable, and can be ordered.

Submission Rare Replay's Harsh Lesson for Other Remakes

SlappingOysters writes: With so many remakes and remasters flooding the market, Rare Replay offers a refreshingly respectful and bountiful timeline of one of gaming's most talented developers. This in-depth article examines what works and what doesn't with reissues of classic video games during an important time for the market, just ahead of the update that will add over 100 backwards compatible games to the Xbox One library.

Submission How to Accurately Predict the Next Free Xbox Live Games with Gold Content

SlappingOysters writes: Finder has put together an article that looks at marketing strategies, developer histories and release dates to show how you can predict the titles that will appear next in Microsoft's Xbox Live Games With Gold freebies list. It goes on to predict 16 Games With Gold for 2016 based on this criteria. With 133 Xbox 360 games now earmarked for backwards compatibility this November, the number of titles you will be able to play on the Xbox One in the near future is growing rapidly.

Submission Should Gamers Boycott Konami and Metal Gear Solid V?

SlappingOysters writes: To buy or not to buy, that is the question? In the wake of reports on the disturbing work conditions inside Konami, what responsibility falls on the gamers to voice their dissent through their purchasing behaviour? Grab It looks at the pros and cons of choosing to make a statement on the best practices for a developer's work environment through your consumption choices.

Submission Splitscreen Gaming is a Culture Not a Mode

SlappingOysters writes: Grab It discusses the loss of splitscreen gaming to the Halo series in this article that asks developer 343 Industries to re-evaluate its position on cutting the feature. The developer has cited "increased visual and gameplay fidelity" as the reasons for cutting the series' hallmark mode. In better news for couch co-op fans, the site does confirm that Gears of War 4 will have splitscreen gameplay when it releases in 2016.

Submission Complete List of Xbox 360 Titles with Xbox One Backwards Compatibiliy

SlappingOysters writes: Finder has put together a list of all the Xbox 360 games currently revealed as being backwards compatible on the Xbox One when the feature launches for free alongside an update in November. The list is compiled from a number of sources, both official and through media coverage coming out of Gamescom. At the time of writing, 60 titles have now been revealed. Not only will these Xbox 360 games work on Xbox One, but they will also be playable on a PC, Surface or notebook running Windows 10.

Submission Beta: I Don't Think You Think It Means What I Think It Means

SlappingOysters writes: The backlash following the recent Street Fighter V beta highlights the inconsistencies in what people expect the term "beta" to mean. Why the great divide? Fans who have put down the same money and missed out on the same experience adopt wildly different perspectives. What is it that drives them towards such conflicting viewpoints? It's all in the word: beta. Grab It details the issue in this feature article.

Submission The Windows 10 App for Xbox One Could Render the Steam Machines Useless

SlappingOysters writes: The release of Windows 10 has brought with it the Xbox app; a portal through which you can stream anything happening on your Xbox One to your Surface or desktop. Finder is reporting that the love will go the other way, too, with a PC app coming to the Xbox One allowing you to stream your desktop to your console. But where does this leave the coming Steam Machines? This analysis shows how such an app could undermine the Steam Machines' market position.

Submission Is Sprked the Solution to Valve's Paid Mods Scandal?

SlappingOysters writes: Grab It has taken a closer look at the emerging new crowdfunding platform Sprked, which looks to follow the Patreon support model, but exclusively for modders. The service is currently in its early stages, but by crafting a system of appreciation and support that acknowledges the loyalty of the modding community, Sprked has the potential to promote and foster the creativity that is so integral to modding, instead of hampering it with the murky baggage of a mandatory economy. In addition, the site also explores the four demons Valve's paid mods plan must slay.

Comment Re:Classification an Interesting Issue (Score 1) 144

I guess if there are cars whizzing past you on both sides and you need to try and run/jump between them that would be pretty damn intense. You could soften it with super cartoony graphics, but still, going to be "Mature" you'd think. You wouldn't want a kid to think, "hey, I can totally dodge these cars on the highway as I have been practicing in Frogger VR"

Comment Classification an Interesting Issue (Score 3, Interesting) 144

I cannot talk for other countries, but in Australia, a rating is determined by the impact a piece of media has over a range of categories. The impact of the experience described in this article would be extreme. That would suggest Refused Classification (which is basically banned). It will be interesting to see how these titles fit into the classification in tough countries like Australia and Germany - people could be hard at work right now on games that won't be allowed to be released (legally at least) in many countries.

Submission Someone Will Die Playing a Game in Virtual Reality

SlappingOysters writes: Grab It has detailed a hands-on session with horror VR title Kitchen — from Resident Evil creator Capcom — and argues how the physical reaction to the experience could lead to death. The site also believes that classifying VR games will be a challenge and many titles could be banned. Virtual Reality has a big year ahead, with the HTC Vive, Oculus Rift and Project Morpheus all set to release, while Microsoft is working on the HoloLens, which the site argues adds a further challenge to traditional gaming.

Submission Sony and Microsoft's Failed Releases Since E3 2014

SlappingOysters writes: Ahead of E3 2015, which begins next week, Grab It has undertaken an analysis of the games announced at the big E3 press conferences for Sony and Microsoft last year, and reveals — amongst other data — that 60% of Microsoft's announced titles remain unreleased a year later, and 50% of Sony's announced titles remain unreleased. The article then debates whether this is good enough for both companies as they fight for market share.

"The urge to destroy is also a creative urge." -- Bakunin [ed. note - I would say: The urge to destroy may sometimes be a creative urge.]