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Comment Re:Seeking to relocate to enter the game industry (Score 1) 285 285

Depends on what is required to move. If you're packing things in your car and driving there, then $3-5k is fine (if you have a job lined up). If you're hiring a professional moving company and need 6 months of rent and groceries, then $15-20k is more the ballpark.

I did the pack up in the car route and had about $5k, but I also lined up an apartment to rent before moving and had a job as soon as I got there.

Comment Re:Why? (Score 1) 171 171

Because under the current system, you can sue anyone who is "doing business" in a location. As long as you accept online sales, you are doing business anywhere. Add to that the attractiveness of bringing in lots of court fees, and some politicians in Texas got the idea to appoint judges that would be extremely patent friendly. They then brag about the high rate of settlements/favorable judgements and the speed in which the court will hear your case

Bottom line: marketing and politics created a forum for patent trolls to get a court to back up their extortion. Texas rakes in the court costs, the trolls rake in the settlement/judgement money, and everyone is happy....right? :P

Comment What is is for? (Score 1) 120 120

You say you aren't interested in persistence, so I don't see any reason why the data needs to be personally identifiable. Whether your index is John Smith in Albany,NY or User #71829382 doesn't matter for usage analytics. Even demographic information can at least be stripped of things like name and phone number.

If you REALLY need to tie this information to a particular instance, then use a hardware key from the mobile device and not a user's information. A hacked phone is easier to deal with than identity theft.

As someone else mentioned, work from the assumption that anything you save will end up being hacked and used for nefarious purposes. Make the data as useless as possible to a hacker and THEN design the systems and storage to be a hackproof as you can.

Comment Re:The most useful one (Score 2) 123 123

I don't think that one is useful, either. You have a slider at the bottom to adjust consumption rates, but there's two different scales (-2 to 5 and -1 to 4) AND a confusing note below that. Since the sliders are at 0%, is that assuming no increase, or should you adjust the slider to match the average increase listed? (which would make all 3 run out at roughly the same time)...who knows? There's no context to work with, just random sizes and shapes that pretend to be data.

Comment Re:They all do it. (Score 2) 213 213

Not really. Any time they display or send your content to another person, that's copyright infringement. So they need a license from you, it needs to be worldwide (since anyone can access the website), you WANT it to be non-exclusive, they don't intend to pay you to use their service so royalty-free, sublicenseable to the extent that if they use akami or some such to host the content, then akami doesn't comment infringement..

Time duration's about the only piece of the typical grant that is questionable. Since Dropbox is something of a temporary service, theirs makes sense.

Comment Console cycles: How is this any different? (Score 5, Insightful) 518 518

Does anyone really think this cycle is any different? We're pretty much at the mid-point of the console cycle: PCs are flexing their muscle (again) and developers are reluctant to design just for PCs. But, as always, more will jump back on the PC bandwagon as it becomes obvious that the PC is the place to be for graphic quality (and the market loves eye candy). Eventually the console makers will decide to release new hardware to try to coax them back, and we'll repeat this cycle again.

So what's changed?

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