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The Struggle For Private Game Servers 125

Posted by Soulskill
from the let's-make-onyxia-fight-ragnaros dept.
A story at the BBC takes a look at the use of private game servers for games that tend not to allow them. While most gamers are happy to let companies like Blizzard and NCSoft administer the servers that host their MMORPGs, others want different rules, a cheaper way to play, or the technical challenge of setting up their own. A South African player called Hendrick put up his own WoW server because the game "wasn't available in the country at the time." A 21-year-old Swede created a server called Epilogue, which "had strict codes of conduct and rules, as well as a high degree of customized content (such as new currency, methods of earning experience, the ability to construct buildings and hire non-player characters, plus 'permanent' player death) unavailable in the retail version of the game." The game companies make an effort to quash these servers when they can, though it's frequently more trouble that it's worth. An NCSoft representative referenced the "growing menace" of IP theft, and a Blizzard spokesperson said,"We also have a responsibility to our players to ensure the integrity and reliability of their World of Warcraft gaming experience and that responsibility compels us to protect our rights."

Comment: Re:Does that mean another 10 tedious volumes? (Score 1) 327

by Senobyzal (#21647133) Attached to: New Wheel of Time Author Chosen
I'd agree with you, up through book six. The endings of books seven and eight were definitely more lackluster, and book nine was on track for an equal "meh" but then hit with a devastating, intense ending that was more on par with his earlier stuff. Unfortunately, book 10 was in many ways his most disappointing.

Power corrupts. And atomic power corrupts atomically.

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