I feel like this parallels nicely.
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I feel like this parallels nicely.
The effects last a couple minutes at best and are so widespread (not just in video games) that society would simply cease to function if we attempted to ban and avoid everything that causes short term psychological effects.
There are two downsides and one upside to this:
The downside: Indy developers continually discounting their product means they will never be able to get away with selling it at full price after. If they weren't careful with their pricing, ie, the discounted price being below cost (if 'cost' can even easily be determined for a digital copy of a game) they could find themselves in trouble with funding future development.
The upside? Combined with Steam sales for big games, the discounted prices are going to devalue PC Games as a whole. You're going to see many more sales in the future since it's going to be tough to make the same money as they were used to otherwise.
Downside, part two: Publishers that aren't PC exclusive might see this as a liability for producing games for Windows/OSX. Console game sales aren't likely to be affected (or affected very little) by the devaluation of PC game prices. It can be a smaller market, the development is more complicated and the expected price for new games is dropping. The end result is obvious.
In this case, the information is out there. Most of the damage is already done. How much damage is would even be avoided by removing it from trending topics?
Now think about how much damage it would cause to get caught asking/forcing major companies like Google and Twitter to help "reduce" the damage. I'm not only talking about the damage to the government. I'm also talking about the damage to Google and Twitter and other involved sites.
Not to mention, for a government who would go to lengths to force/ask Google and Twitter to remove trending topics, they've done a pretty awful job at reducing the damage in other mediums.
Let's put it this way: Top secret documents accessible by people with reasonably high security clearance are now making their rounds around the web and news media. Do you really think nobody is going to think twice about involving potentially thousands of employees in covering up secrets when clearly it can't work for some of the most classified documents in the world?
Two weeks ago I tried to find a new release PC game in a mall that has 4 stores that at one point used to stock PC games. Now, every last one of them is down to maybe one rack with awful, awful discount games and maybe a recent release if it's already managed to sell 20 million copies. Maybe it's due mostly to strategic selling by store owners, but around here I think it mostly comes down to the big companies buying up the shelf space.
Companies like Sony, Microsoft and Nintendo will shell out millions of dollars to ensure they get guaranteed prime shelf space. With no similarly sized PC Game companies able to do the same.
But don't go feeling sorry for companies like EA that are getting squeezed out of stores. EA was notorious for shelf buying years ago to the point where each of their games (including the Sim Towers and Sim Ants) would get multiple facings while competitors games (like the original Half Life) had to be turned to the side to squeeze into the remaining space.
A more sensible solution would be to reduce our meat intake to more reasonable levels and try to eliminate cows and other inefficient ruminants as long as we can ensure we get proper levels of nutrients elsewhere.