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We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).

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Comment: Re:'Backward compatibility' (Score 1) 370

by Predius (#48180767) Attached to: Apple Doesn't Design For Yesterday

On the flip side, we're using an old P4 based HP to test Windows 10. 1GB of RAM, Intel chipset integrated graphics and the darn thing is actually quite responsive using IE/etc. Chrome takes forever to load but I want to toss the 64bit beta on there to see if that improves things at all. That's circa 2005 hardware. I need to research to see if my i810e chipset based e-Machine can run it next...

Comment: Re:no (Score 1) 174

by Predius (#48120929) Attached to: Ask Slashdot: VPN Setup To Improve Latency Over Multiple Connections?

Um, no.... You still have to go over all the same hops with your encapsulated packet to get to the VPN endpoint, THEN the hop to the game server in the farm. Just because the trace looks different in the tunnel doesn't mean you've magically bypassed the internet. Sans VPN you'd be skipping encapsulation and that VPN endpoint to game server hop.

Comment: Re:Is it better? (Score 3, Interesting) 125

This is an area where post compile optimization can shine. By watching actual execution with live data, the post compiler optimizer can build branch choice stats to tune against based on actual operation rather than static analysis at compile time. HP's dynamo project IIRC was based around this idea, it'd recompile binaries for the same architecture it ran on after observing them running a few times. I believe the claims were an average 10% improvement in perf over just compiler optimized binaries.

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