I agree, I know a few people who have played a few hundred hours in total between those three games. I guess devs don't put content in huh? Oh and did Mario really have content? Not really. You could complete that in no time if you knew the shortcuts. In short, the gameplay of a game is what you make of it alot of the time.
It's a shame its barely accurate to know if you have your legs crossed.
In order to decrease our use of energy, or atleast to have any chance of doing it at all, we need to stop making babies.
I suppose i naturally expect, being a programmer, for people to be atleast as practical as me. But without wishing to cast a stereotype, i hear stories from family members about administrators and receptionists that they have to work with. These people shouldn't really be employed to use a computer.
If someone needs to be trained to use Windows 7 then there is something wrong with them.
But why is this hole almost perfectly circular? I was under the impression this wasn't man-made.
How do we identify them?
Not sure why this is marked as flamebait, he's drawing a relevant comparison between the services mentioned in TFA.
neural networks to me!
No it's not. MW2 and BC2 are completely different styles of games. BC2 is designed to be a more full-scale-war based game like Delta Force Black Hawk Down, Joint Operations et al, where as MW2 is a more spec-ops-quick-fast-action game. You've apparently never played either.
Yes you are correct about my point. I should have been more clear, unpredictability in the service of ADSL from BT as a whole was meant to be the focus of my original point. In my experience it just wont work for real time stuff unless you are in the ideal location etc, which most people arn't.
The problem with ADSL is that the service deteriorates rapidly the further away from the exchange you are. So while this might be ok for browsing web pages, i have had profound problems with services such as iPlayer, youtube et al. Also, unless you ring up BT and request it, you basically get lumped with a poor ping (approx 40-100ms based on the service i am getting now) which is hopeless for anything real time.
In my experience ADSL broadband has always been out performed by DSL in both speed and quality. Given the technical requirements of OnLive i can't possible see how this is going to work for any real time games. Looks like you're going to have to be practically sat on top of the exchange box for this to work.
PATENT THAT NOW!