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Comment: Re:Hospitals have terrible obsolete platforms (Score 1) 213

by Morpeth (#38339688) Attached to: Computer Virus Forces Hospital To Divert Ambulances

So much about this post screams BS... doesn't know it's HIPAA, and doctors have MDs, and I can tell you as someone married to a physician the 'make tons of money' myth is utter bullshit. A FEW doctors in sub-specialties are highly paid (surgeons, cardiologists, anesthesiologist) but the bulk of doctors you see (primary care, pediatrics, internal medicine and family medicine) are grossly UNDERpaid given the amount of training relative to other jobs. A primary care/internal medicine doc working for an HMO might make 130-140k/yr, not much considering...

4 yrs undergrad (which yes, most of will do anyway hopefully)
4 yrs of medical school (not only not making any money at this point, but going into about 150k+ debt)
3-6 yrs of residency (dependent on specialty, as resident you barely make shit, maybe 30k or so a year, basically a stipend to cover living expenses, and working 80/hr weeks, used to be more when my wife was a resident but they legally maxxed it to 80 now, so that translates to about $7.50/hr..)

So by the time you're around 30 and starting 'real' work, you're looking at pretty substantial debt and having delayed making any money to speak of for 10yrs.
And even then, expect long hours (for my wife 60/hr week is the norm, plus the occasional overnights during hospital rounding)

And most of the doctors I know, don't feel 'superior', but they are highly educated, often very high achieving and very bright -- it's not they're fault you feel inferior.

Comment: Re:Guilty conscience? I think not. (Score 1) 147

by Morpeth (#37231546) Attached to: GameStop Offers $50 Certificate For Coupon Fiasco

It might be a 'marketing thing', but the only PR it's gotten them is bad, and rightfully so; so I'm not sure it was in any way successful if that was the intent.

I think it benefits Gamestop only at the expense of the consumer more than anything else, and in the end I hope it hurts their bottom line and reputation -- what little's left of it -- even further.

Comment: Guilty conscience? I think not. (Score 1) 147

by Morpeth (#37229898) Attached to: GameStop Offers $50 Certificate For Coupon Fiasco

There's no conscience there, they're just p*ssed they got caught yet again, exposing their terrible business practices, I'm amazed honestly that anyone even shops there anymore, you don't even know if the game you're buying is new, legit, etc. I'll just stick with Steam, Amazon or even Best Buy.

Their management is running that company into the ground, the sooner the better I say. They deserve to die screaming and in flames.

Comment: Define "Success" / "Better" (Score 1) 335

by Morpeth (#36100476) Attached to: Do Geeks Make Better Adults?
I mean it's a matter of perspective. For some it means fame and wealth, for others, a contented, quiet low-stress life, for another it's being a great parent.

Interesting question about geeks as successful adults, but the whole notion is so subjective and arbitrary it's rather hard to quantify in any logical or meaningful way really.

Comment: Too intrsuive (Score 2) 642

by Morpeth (#35788718) Attached to: DRM Drives Gamers To Piracy, Says Good Old Games
As someone who is happy to pay $50 for a good game, there's many games I wanted to play, but simply refused to buy b/c of draconian anti-piracy measures; be they DRM, rootkits, or even requiring an online connection, especially when it's a single-player game with no online play.

While I don't personally install pirated games (too concerned about what else may come with it), I could see why people would if they really wanted to play game X. For me, there are enough other games typically that I'll just pass and go buy something else. I think the overboard DRM etc stuff does nothing to stop people from hacking it eventually, and just stops consumers like me, willing to pay for it, from buying the game(s) at all. And then there's also a certain about of ill will you feel towards the companies who do it -- maybe not a tangible, but I think it impacts my thinking and spending towards those publishers.

Comment: Moron doesn't even understand what a language is.. (Score 2) 758

"NET is a dandy language."

That comment alone gives me the image of a clueless Dilbert-esque pointy-haired boss who has no business leading anything. Whoever is funding the start-up, needs to fire him and get someone else.

If he's going to make broad (and stupid) decisions based on something like this, he should at least be able to distinguish between a framework and a programming language. And even then, he's STILL an idiot...

Comment: Let's hope they don't 'consolize' it (Score 3, Interesting) 231

by Morpeth (#34543518) Attached to: <em>The Elder Scrolls V: Skyrim</em> Announced for November 2011
I really hope they focus the development with the PC in mind. So many games now are being ported to PCs as an afterthought, usually with disastrous results -- or at a minimum the game gets dumbed down for the consoles.

A lot of studios are going console crazy now, even ones that traditionally were strong PC supporters like Bioware (compare Baldur's Gate or Neverwinter Nights to the upcoming Dragon Age II).p>

As a PC gamer it's a trend I'm very bummed about... more and more games with lots of glitz and less substance.

Games

Do Gamers Want Simpler Games? 462

Posted by Soulskill
from the i'd-say-no-but-i-used-to-love-frogger dept.
A recent GamePro article sums up a lesson that developers and publishers have been slowly learning over the last few years: gamers don't want as much from games as they say they do. Quoting: "Conventional gaming wisdom thus far has been 'bigger, better, MORE!' It's something affirmed by the vocal minority on forums, and by the vast majority of critics that praise games for ambition and scale. The problem is, in reality its almost completely wrong. ... How do we know this? Because an increasing number of games incorporate telemetry systems that track our every action. They measure the time we play, they watch where we get stuck, and they broadcast our behavior back to the people that make the games so they can tune the experience accordingly. Every studio I've spoken to that does this, to a fault, says that many of the games they've released are far too big and far too hard for most players' behavior. As a general rule, less than five percent of a game's audience plays a title through to completion. I've had several studios tell me that their general observation is that 'more than 90 percent' of a game's audience will play it for 'just four or five hours.'"

Comment: Re:anonymous (Score 1) 543

by Morpeth (#29905073) Attached to: Leaked <em>Modern Warfare 2</em> Footage Causes Outrage
My reply was mainly to point out that the person above who said "there's no study showing an actual link between violent behaviors and violent people" was simply wrong, there ARE studies that point to such links. You can argue about methodologies, you may disagree, etc - but for someone to say flat out there's no studies pointing to this relationship is misinformed. I think the issue is sill under debate for a reason, and I'm interested to see further studies, whatever their conclusions/results.

It will be advantageous to cross the great stream ... the Dragon is on the wing in the Sky ... the Great Man rouses himself to his Work.

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