And who would compensate me for time and money lost when the white-hat "fix" bricks my phone out of the blue?
The WorldWide Telescope (WWT) is a visualization environment that enables your computer to function as a virtual telescope—bringing together imagery from the world’s best ground- and space-based telescopes for the exploration of the universe. WWT blends terabytes of images, information, and stories from multiple sources into a seamless, immersive, rich media experience. Explorers of all ages will feel empowered to explore and understand the cosmos using WWT’s simple and powerful user interface.
Source: their website.
Apart from the pretty colors, it's pretty badly designed. There's only the one video explaining why it's bad, no text, no in-depth analysis, no outside opinions, no nothing. There isn't even (that I could find) a link to the text of the TPP. This might be a seriously important cause, but the website's not making a very good case against it.
Anyone know and want to elaborate on what this TPP is?
You can go faster than light goes in certain materials because then it travels slower than c. If you do that, badass things happen.
That said, the article is pretty well written IMHO, so if you've never heard of this before, go ahead and read it.
You have to make sure every link in the chain is secure.
1) Secured military-grade with strong anti-tamper machines, built on open-source OS software and hardware, that'll sign votes with a one-time-only HSM with strong anti-tamper (i.e., acid to burn off everything inside it if someone attempts to open it). Every HSM's public key will be competely open to the public, and the public will verify that the number of booth is what it's supposed to be.
2) Real life humans verifying the identity of the person voting (citizenship status, age, etc.), and verifying that they're alone in the booth.
3) Technology that uses biometrics (combination of voice, fingerprint, retina, DNA, whatever) to make a GUID for every person - this will also assure they haven't voted twice.
4) Open counting of the votes, booth by booth. Again, this will be completely open so the public can verify that all booths are accounted for and the vote counting is correct.
An example of how to do cryptographically secure secret sharing:
Shamir's secret sharing.
There are other secret sharing schemes there, follow the link to the main article.
I find Ghostery to be helpful with that.
Turns out you can do this - their nameservers are at
nslookup <your domain> nf1.no-ip.com
should give you your IP.
I think that, at least until this nonsense is over, they should open up access to everyone for resolving no-ip domains. That way at least the nerds could access their machines - using
nslookup <your-domain> <no-ip's dns>
(this works both on Linux and on Windows!)
Here's a discussion on reddit on some of the potential security implications.
Does anyone have a good, thorough explanation of the physics? How he deals with terminal velocity and stuff?
is scheduled for Dec. 21.
If your work is art - bought for aesthetic pleasure, like paintings, sculptures, or books - you may dedicate it. Art is all about the artists' expression, their artistic personality; dedicating the work to a person they love is simply another part of that intimacy that an art viewer develops with the artists.
If you're writing a tool or a service, personal whims have little space, and more important than those are a more thoughtful design and a more professional feel.
This doesn't mean, however, that a web application cannot be art. Video games, for instance, are often considered art, web-based videos games included. So long as whoever sponsors the project agrees to it (assuming the role of an art patron - most likely you'll do it on your free time), the project can be made to feel like art, and in those cases there's place for personal touches such as dedication.
Link to Original Source
ICMP tools (such as traceroute and ping) will not retransmit. Of the commonly used protocols, only TCP does retransmissions.
That's not latency.
Any software where latency itself is important (like online games) generally use UDP, anyway.