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Comment Re:Colossal Cave and the early Ultimas (Score 1) 228

It was more a question of establishing a place for textual narrative in games. There's more textual content in a modern single-player CRPG than there was in the largest Infocom games, for instance. That thread was first stretched on the loom by Crowther and Woods.

Space War was more of an oscilloscope game than a computer game, and it didn't resemble Space Invaders much, but it was the first sighting of a brand-new art form. So you'd definitely have to grant it some cred in an argument regarding the history of computer/console gaming. More so than Princess Maker, whatever that is/was.

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