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Comment Magic native app networking (Score 2) 290

"'the benefits of cross-platform development weren't enough to outweigh the downsides of HTML5, which pulls in data much more slowly than native code," Pulls in data much more slowly?

Is he talking overhead of HTTP headers? Handshaking on websockets?

The worst part of the facebook app has been the fact that when you load it up it wipes out the screen of any data you had last time, then pulls in a full new set over a crappy mobile network connection which very often timed out. Had the app cached (HTML5 localStorage?) postings and displayed what you already had, while trying to get new ones, it would have been much more useful.

He can blame HTML5 all he wants, but poor design decisions could be made for any language and platform.

Police Called Over 11-Year-Old's Science Project 687

garg0yle writes "Police in San Diego were called to investigate an 11-year-old's science project, consisting of 'a motion detector made out of an empty Gatorade bottle and some electronics,' after the vice-principal came to the conclusion that it was a bomb. Charges aren't being laid against the youth, but it's being recommended that he and his family 'get counseling.' Apparently, the student violated school policies — I'm assuming these are policies against having any kind of independent thought?"
Input Devices

Brain-Control Gaming Headset Launching Dec. 21 112

An anonymous reader writes "Controlling computers with our minds may sound like science fiction, but one Australian company claims to be able to let you do just that. The Emotiv device has been garnering attention at trade shows and conferences for several years, and now the company says it is set to launch the Emotiv EPOC headset on December 21. PC Authority spoke to co-founder Nam Do about the Emotiv technology and its potential as a mainstream gaming interface." One wonders what kind of adoption they expect with a $299 price tag.

Comment Re:Space Hulk (Score 2, Informative) 174

I'm not misinformed about this. The discussion didn't have anything to do with any sales chart. It was the game ranking on which is based on how well liked a game is, not how well it is or was selling.

I know very well that the game was limited print run, I made sure to pick up a copy before it sold out.

abigsmurf is wrong about why it fell on the game rankings chart. The game was #7 three days ago which was already well after most places have sold out. Had it not been for the cease and desist, it would have remained highly ranked for quite some time.

Games Workshop Goes After Fan Site 174

mark.leaman writes "BoingBoing has a recent post regarding Games Workshop's aggressive posturing against fan sites featuring derivative work of their game products. 'Game publisher and miniature manufacturer Games Workshop just sent a cease and desist letter to, telling them to remove all fan-made players' aids. This includes scenarios, rules summaries, inventory manifests, scans to help replace worn pieces — many of these created for long out of print, well-loved games...' As a lifelong hobby gamer of table, board, card and miniature games, I view this as pure heresy. It made me reject the idea of buying any Games Workshop (read Warhammer) products for my son this Christmas. Their fate was sealed, in terms of my wallet, after I Googled their shenanigans. In 2007 they forbid Warhammer fan films, this year they shut down Vassal Modules, and a while back they went after retailers as well. What ever happened to fair use?"
Emulation (Games)

Nintendo Upset Over Nokia Game Emulation Video 189

An anonymous reader writes "Nintendo is investigating potential copyright infringement by Nokia during some video demos of their N900 phone, which can be seen emulating Nintendo games. Nintendo spokesman Robert Saunders says: 'We take rigorous steps to protect our IP and our legal team will examine this to determine if any infringement has taken place.' In the video, Nokia says, 'Most publishers allow individual title usage, provided that the user is in possession of the original title.'"

A sine curve goes off to infinity, or at least the end of the blackboard. -- Prof. Steiner