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Comment: Re:Flat Look may be ugly, but it is useful (Score 1) 513

by Jerry Atrick (#49142699) Attached to: Users Decry New Icon Look In Windows 10

When I upgrade to 4K it will be to show more content on the screen, not showing the same stuff with more pixels. Scaling is irrelevant.

My current setup is a QVGA 27" primary flanked by 2x 23" 1920x1080 monitors. The pixel densities are close enough that dragging windows between displays doesn't jar badly and it feels acceptably close to a single wide surface (albeit not rectangular). Again scaling is not just irrelevant, it would be bad.

Even my phones offer differing size icon grids for each screen size.

In any sane implementation any scalable elements would be rendered scaled then cached, no need at all to make the initial render efficient. Scaling is a BS excuse for this crap.

These are just piss poor graphics. If they insist on rendering them with vectors then they need to spend more time getting them right, instead of blaming

Comment: Re:Ah, Damnit... (Score 1) 513

by Jerry Atrick (#49135731) Attached to: Users Decry New Icon Look In Windows 10

I predict that about 1hour after installing Win10 (a job requirement sadly), mine will have classic WinXP theming like my 8.1 build does. And if MS try to block the UxStyle theming hack, I'm pretty confident whatever pitiful hack they used to kill it will be broken within hours.

UxStyle already supports Win10 technical preview :)

Comment: Re:Not going to happen (Score 1) 141

by Jerry Atrick (#48788563) Attached to: 3D Cameras Are About To Go Mainstream

In reality the majority of owners of todays cheap cameras aren't using them to entertain you or anyone else. We are actually just snapshotting our own memories and the raw unedited result will be good enough for it's job - triggering our memory. The mainstream you think need targeting don't care, aren't sharing tedious slide shows or very much of what they take.

Good editing solutions solve a problem almost none of us has. 3D in casual photography similarly offers something few care about. To succeed it needs to have zero cost over just taking a crappy 2D snapshot.

Comment: Re:Lollipop killed the Nexus 5 (Score 2) 437

by Jerry Atrick (#48763973) Attached to: Is Kitkat Killing Lollipop Uptake?

Google have a long history of pushing out random, increasingly cryptic and frequently totally pointless changes to all their apss and services.

Lollipop is looking very like their Win8 moment, a UI that takes away more than the under the hood improvements give. Did they not notice the kickback against both Win8 Metro and Jonny Ives eye blistering IOS flattening? Don't know why I asked, they do whatever they want without checking what users think every damn time and this time it's repeating the same mistakes as their rivals.

Comment: Used to work like this... (Score 1) 617

The law used to be that you couldn't refuse to return mistaken deliveries BUT you didn't need to actively do it. It was sufficient to say 'come collect it', give a reasonable deadline and wait. If they missed the deadline and you didn't play hide&seek you got to keep it.

I doubt distance selling regs has changed that.

Comment: Re: App draw vs everything on the home (Score 1) 361

by Jerry Atrick (#45141901) Attached to: Is Choice a Problem For Android?

I have met a Android users that launch everything from the app draw and some that don't know what the draw is and rely on what their supplier put on the home screen. But it doesn't seem to confuse most.

More important: if you want the iOS approach it's just an app install away, with a dozen or more suitable replacement launchers on the Play store. I won't choose fighting my way through a home screen with hundreds of launch icons any time soon! Notable that iOS style launchers are so much more popular than Winphone ripoffs ;)

Comment: Re:Not a shock (Score 3, Interesting) 124

by Jerry Atrick (#44905087) Attached to: Work Halted On Neal Stephenson's Kickstarted Swordfighting Video Game

It's not so much the cost of the hardware. There's almost no use for it outside it's niche so there's zero chance any publisher or larger developer will be interested in using it. Up front they should have known they were on their own developing the product, complaining that no one else wants to support it shows total cluelessness.

For the sort of swordplay I like, with medieval weapons, $100 wouldn't come near providing any sort of realism. Restricting it to lighter weapons and sports like fencing removes any chance of wider interest from the gaming public.

Comment: Re:Why not (Score 1) 772

by Jerry Atrick (#44508719) Attached to: Should the Next 'Doctor Who' Be a Woman?

You can only push so far when your core audience is supposed to be children.

Doctor Who has always tried to appeal to the adults watching with their children but been careful to make sure kids too young simply won't understand those parts. The endless parade of nubile young women may have gone a little too far occasionally but definitely kept the dads onside!

But make no mistake, slashdot readers are not the primary intended audience and your wants will always be overridden by the needs of making a family show. A female doctor could happen, an openly lesbian, religious or transexual doctor (among many other possibilities) will not. However much I might want to see Eddie Izzard as the Doctor :)

Comment: Re: It competes against ultrabooks (Score 0) 341

by Jerry Atrick (#44475615) Attached to: Microsoft Cuts Surface Pro Price By $100

Oh yes, that wildly successful ultrabook market.

Not just failing to compete in a market, they picked a tiny niche market to fail in. Then they trimmed 2-3" off the screen size compared to a real ultrabook - which at 13" Intel had already been identified from customer feedback as too small!

If you're going fail, might as well fail big and comprehensively. And lie about who and what they're really competing with. It's the Ballmer way.

Comment: Re:Troll much, slashdot? (Score 1) 371

by Jerry Atrick (#44462317) Attached to: Using Java In Low Latency Environments

Processor stacks are a near perfect candidate for caching. It's likely to exist in L1 cache for the bulk of run time, with close to no cache refills ever happening (typically you write before reading stack values). x86 CPUs are claimed to be optimised for L1 cache stack operands to be as fast as registers, essentially the stack then becomes a large set of extra registers, albeit funnelled through physical ones.

In architectures with large register files a lot of code may never actually touch RAM at all, with only the link pointers pushed to stack for many calls and living in a dedicated stack in some cases.

Stack frames only look like an ugly hack, they have great performance characteristics once you have good enough caching.

UNIX was not designed to stop you from doing stupid things, because that would also stop you from doing clever things. -- Doug Gwyn