The Turbo Graphix-16 (Called the "PC Engine" in Japan) used small "HuCards" for games. The TurboGrafx-CD (PC Engine CD in Japan) was a CD add-on that allowed games to be played off of CDs. There was the Turbo Duo which was a combination unit.
You're thinking of Type 1 Diabetes where this is for Type 2.
As a Type 1 diabetic:
I can already eat whenever I want.
I bolus my insulin for the amount of carbohydrates I'm eating, so I don't have to keep eating to compensate.
I don't need to wake up in the middle of the night to test my glucose - if I wake up in the middle of the night and feel low, I will test and have a glucose table if necessary.
I do check before I go to the gym, especially if I'm feeling low - again, I take a glucose tables or two if required.
Nope, Speed Holes
And... nobodies thought of i.
For those that have Ubuntu, Steam, and have Half Life (Beta) in their library, its a must play even if the game is over 10 years old.
Link to Original Source
On Android, if you look at the advanced Wi-Fi settings you can have it turn off Wi-Fi when the screen is off, which is what I do help conserve battery life.
Vista wasn't really that bad post-SP1.
I haven't seen 64-bit versions of Windows (Vista and 7) having any problem running 32-bit applications. What I have noticed is that a number of older applications utilize 16-bit installers which 64-bit versions of Windows won't run, but many times those will lay down 32-bit executables and libraries that the OS handles fine.
As an aside, I run the 64-bit version of Debian at home and I haven't had any issue running 32-bit applicaitons, assuming ia32-libs is installed (Wouldn't be a bad idea to install this by default (a la SUSE) or at least prompt during the install).
I always liked the default "Platinum" look of Mac OS 8 and 9...hell, I use a platinum theme on XFCE.
Well considering the amount of web sites and services that have "Login with Facebook" these days...
(Yeah yeah, the slashdot/tech knowledgeable crowd either uses per site login option or avoids those sites)
Technically the Source engine already has an OpenGL renderer since they ported those games (and Steam) to OSX .
I believe that Saturn had a web browser before that (and the company that built that one went on to develop the Dreamcast's browser).
Does the PS3 browser support HTML 5? It's been forever since I tired to browse YouTube on my PS3, but I thought at one point most of the videos didn't work because they required a newer version of Flash (which, from what I remember, hasn't been updated in ages).