I'm still trying to figure out what category 'traditional gamepad/controller' falls under.
* "Standard 97-Button Controller", poking at the ever-growing number of buttons, pads, bumpers, sensors, and what-have-you on controllers? Or is that a reference to a standard keyboard, acknowledging that some buttons are often un-mappable (or are a many-to-one mapping, such as games that can't distinguish left modifiers from right modifiers)?
* "Plastic Instruments", since they're essentially specialized plastic contraptions? or is that supposed to be about the Guitar Hero-esque 'instruments' that accompany many modern offerings, along with the classic 'here's a steering wheel to go with your driving game, a yoke for your flight sim, and a wrap-around station for your mech pilot' specialized controllers?
* "Joystick", referencing the classic style of input from some older generations, like Atari cartriges that typically expected a hand-held or palm-of-your-hand joystick with one or two buttons - the D-pad-and-buttons controllers could be considered descended from that lineage, and thus inheritors of this category? Or is this for the modern joysticks, the mount-to-your-desk creatures sprawling with buttons and sliders and thumb controls?
I'd vote for 'classic controller', but I have no idea what option that is ...