Forgot your password?
typodupeerror

Comment: Re:Please define "social problems" (Score 3, Insightful) 203

The corporate world is not all about compromising as you've been led to believe. At least in the tech industry, successful companies value people who know what's right, and take action on that knowledge. What they don't value is people who are mean about it, or who have a victim complex. They don't want yes men, although they sometimes have difficulty ferreting them out. They want someone who can identify problems, speak up, and solve the problems.

But there are other issues that come up, that can fool you into believing that they don't want informed, stubborn people. It sounds like you don't have much respect for managers, and that could be your downfall. If you don't like somebody, and you let them know, how can you expect them to like you? People who are perceived as mean or unfriendly are often singled out and discriminated against, even when they're in the right.

Here's the truth that you probably won't like hearing: management is fucking hard, and it's not much fun. I try to avoid it if at all possible, preferring to come up with clever software designs and banging out code -- you know, the fun stuff.

Those people who you complain about making tons of money for knowing how to shake hands and smile? Their job is a lot harder than you think. They have to keep track of every aspect of a project, figure out ways of communicating what needs to be done, deliver information to their superiors in a way that won't freak them out, and try to extract good performance out of engineers who see them as just another smile and a handshake.

Good managers are hard to come by. With no management, stress and uncertainty accumulate, and projects go to bad places. With bad management, they tend to go to even worse places. With good management, things get done, and people feel satisfied in their jobs.

You may feel like people want you to be someone who you're not. I honestly don't know who you are, but I'm guessing you're angry and bitter. That does not define who you are -- that's just what you're thinking right now. You can choose to do what you want, and it's what you do that defines who you are, not what's happened to you, or what you've done in the past. I think you might find that if you try to be nice to people, treat them with respect, and genuinely convince yourself that they're not all fucktards, things might turn out a little better for you.

Comment: Re:You know why they call it Xbox 720 (Score 1) 543

by Froobly (#38837317) Attached to: Xbox 720 Might Reject Used Games
The difference is that used cars aren't sold at a 600% markup over their trade-in value. Your argument holds for used games in general, but not for predatory used game stores. Stores like Gamestop pressure customers into trading in games that they otherwise would have left on their shelves gathering dust. These customers then bring in their games for store credit without considering that they could make a lot more money off of Ebay or Amazon Marketplace.

I know, let the buyer beware, and there's a sucker born every minute, but regardless whether or not the customer deserves to get a bad deal, Gamestop is doing damage to the economy as a whole. It's good for developers if the customers have money to spend, because they're likely to spend it on games. If those customers are losing money to a company that isn't supporting the industry proportionately, then that's bad for the industry.

Comment: Crash standards (Score 5, Informative) 891

by Froobly (#38616264) Attached to: Why Fuel Efficiency Advances Haven't Translated To Better Gas Mileage
While the SUV revolution is more than a little bit to blame for today's lackluster fuel numbers, the article fails to point out collision safety as a factor in the modern design of cars. It's not just the trucks and SUV's that are bringing the average down -- compact cars these days are still way heavier than they used to be, with much worse visibility, largely as a result of increasingly stringent crash standards.

Cars these days have to be able to protect you in a 60 mph (30 + 30) corner collision, with rollover, even if you aren't wearing a seatbelt. The result is bigger, heavier frames, and thick pillars that prevent you from seeing pedestrians. As a result, cars are heavier, and their engines have to be more powerful to compensate.

Comment: Re:Less Simply put (Score 1) 528

by Froobly (#30350442) Attached to: Will Tabbed Windows Be the Next Big Thing?
Exactly.

I honestly can't see a way this can even work with third-party applications. Either you need a specialized API for tabs (in which case, good luck getting any of the major projects to adopt it), or you sweepingly treat all windows as tabs, in which case you get nested tabs.

From the video that was posted, they've only shown this working with the file manager (or whatever it's called in KDE). Maybe that's all it works for?

Comment: Re:Lack of user-testing (Score 1) 891

by Froobly (#29400113) Attached to: Why Users Drop Open Source Apps For Proprietary Alternatives
The problem with enterprise software is that it's essentially niche software. There often aren't enough customers to justify the common-sense improvements that we expect in consumer software, and even if there are plenty of customers, there isn't enough competition to force them to make those improvements. In the enterprise world, the usability, documentation, and in some cases, even stability, can all be ignored if the product has that one feature that your customers need.

The problem is that in Linuxland, nearly *all* software is niche software, and unless you're only working with core utilities, you're dealing with software made by people who have very little incentive to polish it, so you get the same list of complaints as with enterprise software (regardless of platform). The only thing that's missing is draconian copy protection.

Comment: She made it easy for them (Score 5, Interesting) 793

by Froobly (#28382145) Attached to: In Round 2, Jammie Thomas Jury Awards RIAA $1,920,000

While it seems absolutely insane that an individual can be sued for so much for something so inconsequential, I have to say that she really made it easy to side with the RIAA.

If it weren't for her destruction of evidence and blatant perjury, the courts might be likely to have some sympathy for her. Instead, she insulted the courts in a way that made Hans Reiser look well grounded. It was obvious to anyone following the trial that she was the one sharing the files, and while she didn't need to volunteer that information necessarily, the deliberate obfuscation (returned hard drives, etc.) put her on the wrong side of the line.

I think this is a terrible precedent that was set, but really, I'm not surprised. The RIAA, of course, will never see their money, but then Jammie Thomas will never own a material possession again, either, so I guess it's even.

Comment: Re:Um.... (Score 1) 948

by Froobly (#28164553) Attached to: Harsh Words From Google On Linux Development
If this is true, I don't think it's a case of cause and effect. Google as a company cares very much about end-user experience, as do a lot of for-profit companies. Adobe probably does too, even though they suck at it. The things that annoy developers like these are the things that annoy regular users, too. If a user can't use your product, then you're not going to make money off of them using your product, so it's in your best incentive to fix it. Non-commercial developers don't have to fix these things unless they want to, and they don't complain as much (or at least they don't get as much attention when they do). Remember, the people doing the complaining are not Windows/Mac zealots -- do you think Google can't afford to hire Linux people? The people who work on these projects, who run into these very real obstacles, know what they're doing, way better than you do. However, they're getting paid for it, have deadlines to meet, have usability guidelines to adhere to, and are accountable to other human beings, which you are not. Just saying.

Comment: Re:They weren't great (Score 1) 249

by Froobly (#28088057) Attached to: What Made Those Old, 2D Platformers So Great?

Actually, I'd put TMNT up as an example of a popular NES sidescroller that is truly awful. I remember it being hard, but entertaining at the time, mainly because I was obsessed with the cartoon. I bought it for the Virtual Console when it first came out, and realized that what made the game hard wasn't clever puzzles or enemy scripts, but bad level design combined with terrible, laggy controls.

I remember several places that required perfect mastery of controls that weren't responsive enough to begin with. It's like the obligatory action sequence in every stealth game, or the escort mission in the action game with bad AI, except that the entire game is like that.

Comment: RTFA anyone? (Score 3, Insightful) 249

by Froobly (#28076879) Attached to: What Made Those Old, 2D Platformers So Great?

Maybe people here should actually read the article before commenting on it. The article isn't just your average list of top ten games from the '80s, or "boy, games sure suck right now" rant. The author actually lays out some decent guidelines for what makes a good sidescroller, given the benefit of experience.

So many of the posts seem to be parrotting the "nostalgia" line, while refusing to acknowledge that some of those games were just plain *good*. Super Mario Bros. 3 and Mega Man 2 are good games, and the existence of Pac Land doesn't make them any less good. The article does a pretty good job of explaining why.

Comment: Re:Well (Score 1) 316

by Froobly (#28075983) Attached to: MS Suggests Using Shims For XP-To-Win7 Transition

Look, I've been on that end of the argument before. Yes, I do think it's important to follow security guidelines, but it's still difficult to convince management of this, and they're the ones paying the bills.

Unless a customer specifically says, "we need to be able to run as a Limited User," proper security compliance is going to fall into one of those "nice to have" areas. If it works as Administrator, and the customer is fine with that, then the company is going to want you to work on something else.

I didn't mean to come off as anti-Microsoft. I'm just saying from the company's perspective, this really looks like Microsoft is coming down from on high to unilaterally tell everyone to change their software that was written 10 years ago, and worked perfectly well back then.

And I'm accusing the parent of trolling because this is the exact situation the GP was talking about, which he completely ignored in favor of name calling. Just because somebody's on the opposing side of the argument does not make it okay to reply without reading his post. Even if it is Slashdot.

Comment: Re:Well (Score 1) 316

by Froobly (#28071647) Attached to: MS Suggests Using Shims For XP-To-Win7 Transition

You're trolling, aren't you.

In most companies, insubordination is a fireable offense. If your manager tells you to implement a feature, you either do it, or provide a good reason not to. Either way, at the end of the day, it's your manager's call.

If you're writing code for the first time, sure, get it right. If you've already got code, and it works, it's going to be a really hard sell to change it just because Microsoft published a memo.

Pause for storage relocation.

Working...