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Comment: Re: Farmville! (Score 1) 535

by Froboz23 (#46586107) Attached to: Facebook Buying Oculus VR For $2 Billion
"The events that you're watching are actually happening, because you're viewing a 3D feed of the Superbowl from a 3D camera set up on the 50 yard line."

That's one camera at one location. I never suggested it would have to capture "every possible viewpoint for every user".

Granted, this would require a new type of camera that would actually be spherical, so it could capture all the light coming at it from all directions (minus a small blind spot.) However, I think cameras like this already exist, similar to what's used for collecting Google Maps views.

I would expect about 5 different viewpoints would be sufficient. One on each side of the 50 yard line, one on each end zone, and one aerial view. This would vary based on the type of event.

Comment: Re:Farmville! (Score 1) 535

by Froboz23 (#46582243) Attached to: Facebook Buying Oculus VR For $2 Billion
Some imagination is required to see the potential here. Imagine the following scenario: You're at the Superbowl. On the 50 yard line, first row, behind the Seattle bench (or the Denver bench, if you prefer that.) When you look to the left and right, you see the massive crowd shouting in excitement. When you look up, you see the top of the stadium. The stadium looks huge. The ceiling appears hundreds of feet away. You can hear the roar of the crowd, the echo of the announcers, the shouts of the quarterback, coaches, and players. You see the football players line up. They look about 60 feet away from you. And they look real. You are virtually there. The events that you're watching are actually happening, because you're viewing a 3D feed of the Superbowl from a 3D camera set up on the 50 yard line.

You decide that the crowd is a little too loud. You pull up a virtual interface and reduce the crowd noise to 75%. Now you can hear the players and the announcers easier.

You look down. You can see your body. You're holding a beer. You take a drink from the beer. (You're actually holding a beer in your living room. Your body and the beer are superimposed on the 3D image in your viewer.)

If the Oculus can provide a near "retina" display, with low latency head tracking, and an immersive, realistic 3D image of an actual event, then the above is possible.

Now consider the financial potential. If this device is really successful, it may sell 10 million units in the first year. This is not unreasonable, when compared to console sales, which are in the tens of millions. Now, what will the market pay for a front row virtual seat at the actual Superbowl. Compared to pay-per-view costs of premium events, $50 seems likely. If they can convince half those Oculus owners to shell out that money for this novel experience, they could be looking at $50 x 5 million is $250 million revenues, from a single event.

Then expand this out to other events. UFC fights. The Olympics. Wimbledon. Music concerts. Walking through the Louvre, or the Guggenheim. Touring the ISS. The Grand Canyon. The Redwood Forest. Scubadiving a wreck in Bonaire. Skydiving.

Virtual parties with remote friends in whatever environment you can dream up. A penthouse in Manhatton. The restaurant at the Eiffel Tower. A four story cabin in Telluride. The docking bay of an Imperial Star Destroyer.

And of course, all the porn and the video games will also be available.

Virtual Reality advocates have been preaching these possibilities since around 1995. But what has changed since 1995? In 1995, most consumer VR sets were 320x200. Now the resolution has improved 30 times, with cheap 1920x1080 displays, and 4K displays on the horizon. The resolutions are so good, you will not be able to distinguish the individual pixels, and all that retina hype will finally have some use.

And graphics processing power? It's literally 10,000 times more advanced than 1995, which was mostly just CPU based at that time.

Much of the cost of high-end VR systems was in the optics. It appears that Oculus has solved this by simulating the optics using graphics engines, which saves hundreds, if not thousands, of dollars on the VR hardware, but still achieves similar results. (This remains to be seen.)

We now are deploying reasonable bandwidth to houses, so that streaming 3D events becomes viable.

We have the technology, and all the pieces are finally coming together. If Facebook and Oculus play this right, they can start a revolution as monumental to the way we interact as the web itself.

Comment: Re:All the news that matters (Score 5, Funny) 894

TSA Public Relations representative Grebnedlog released the following statement regarding the incident: "We look for things. Things we need. Things that make us go. We need help. We look for things."

TSA Enforcement Officer Mongo added, "Mongo like candy."

Comment: Re:Or alternatively (Score 1) 381

by Froboz23 (#44932933) Attached to: Microsoft Takes Another Stab At Tablets, Unveils Surface 2, Surface 2 Pro
Pernicious nonsense! The Windows Store is literally bursting with a plentiful selection of fart apps to meet all of your audio-flatulent requirements:

Fart soundboard
Fart 101:101 Fart Sounds
Fart Shizzle
Fart Machine
Girl Farts
Fart Generator
Fart Maker
Fart Attack!
Funny Fart
Nasty Funny
Fart Soundboard Pro
Metro Fart
iLast Farted
Funny Farting Noises
Silly Fart app
The Fartmon
Fart Button
Fart Bird
Whoopie Cushion new
Farter 8
Farting Birds
Farting Birds 2
Biological Piano

Comment: Re:The emperor has no clothes (Score 4, Funny) 526

by Froboz23 (#44712145) Attached to: Obama Admin Says It Won't Fight Looser Marijuana Laws, With Conditions
Establishing drug legislative policy requires a joint effort between the states and the federal government, especially when reefering to marijuana, instead of this state-by-state grass roots effort. It’s high time that they hashed these problems out. Still, it's nice to see that Eric Holder is willing to be blunt about this issue instead of just blowing smoke. He understands that we'ed all be better off with this decision.

Comment: Re:This is the best way of gun control (Score 1) 656

by Froboz23 (#43675555) Attached to: Printable Gun Downloads Top 100k In 2 Days, Thanks to Kim Dotcom
cogeek is absolutely correct. Car and guns are both responsible for tens of thousands of deaths every year, and they should be treated similarly. Because they are inherently dangerous, cars should require a license to own and operate. Same for guns. To get that license, you should be required to take a safety course to demonstrate that you understand the risks of using a car, and know how to use one safely. Same for guns. The sale of cars should be regulated, with titles of ownership that would require a notary witness to transfer ownership to another person. Same for guns. Cars should require a key to operate them, so some random person can't walk up and steal your car, or use your car without you knowing about it. Same with guns. And people should not leave their keys in their car locks when not in use. Same with guns.

Cars and guns should both be legal, but reasonably regulated to minimize deaths caused by their use.

I'm glad we see eye to eye on this issue cogeek.

BTW, I am a car owner, and a gun owner.

Roku Finally Gets a 2D Menu System 80

Posted by samzenpus
from the new-look dept.
DeviceGuru writes "Many of us have griped for years about Roku's retro one-dimensional user interface. Finally, in conjunction with the release of the new Roku 3 model, the Linux-based media streaming player is getting a two-dimensional facelift, making it quicker and easier to access favorite channels and find new ones. Current Roku users, who will now begin suffering from UI-envy, will be glad to learn that Roku plans to push out a firmware update next month to many earlier models, including the Roku LT, Roku HD (model 2500R), Roku 2 HD, Roku 2 XD, Roku 2 XS, and Roku Streaming Stick. A short demo of the new 2D Roku menu system is available in this YouTube video."

It's hard to think of you as the end result of millions of years of evolution.