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Comment: Maybe, so long as you're rich. (Score 1) 190

Today, something like 300 children die every hour due to malnutrition. Feeding the world's current population is well within our technical abilities, but the rich sections of the world (I'd guess that's most people on this website) are in general only prepared to make very minor sacrifices to help the poorer sections of the world.

By the year 2060 the world population will have probably more than doubled. I find it unlikely we'll even have worked out how to feed everyone by then, let alone cure them of their disabilities.

Comment: Feel free to read the article, you great plonker. (Score 2) 382

by EnglishTim (#39462107) Attached to: Windows 8 and Screen Resolution: WXGA Still Most Popular

Microsoft had another option which they have completely ignored. SVG is a standard graphics format which is vector based.

and a quote from the actual article...:

Windows 8, the platform natively supports vector graphics. Any images exported as SVG (Scalable Vector Graphics) or XAML art will scale without getting blurry.

No, the real idiots here are you and the wazzocks who rated you 'informative'...

Comment: Re:Game Software Architecture (Score 2) 276

by EnglishTim (#39212827) Attached to: Sony Ditching Cell Architecture For Next PlayStation?

The PS3 has probably provided the biggest software leap in game architecture in the last 3 years. This is in comparison to typical XBox or PC platform. I argue this only because the forced paradigm shift to fully utilize the Cell architecture should be directly transferable to multi threaded programming on an 8 core AMD/Intel processor.

Programming SPUs is really very unlike programming on a 'normal' multi-core processor. Experience with the six hardware threads available on the Xbox360 is going to be more useful on multicore PC CPUs than experience with the Cell.

Comment: It's not just about gestures, folks (Score 1) 140

I can think of a few useful applications that have nothing to do with gesture recognition; the z-depth would allow you to cut the image of the user away from the background, which could be useful for videoconferencing if you want to chat with someone but don't want them to see your surroundings or the other people in the room with you.

Close-field Kinect on a laptop would probably allow you to do very accurate head / eye tracking, so you can do things like the '3d window' effect demonstrated in this video by Jonny Lee.

3D object scanning. Microsoft already have a version of this for the Xbox with the Kinect Fun Labs, but it's rather limited in resolution. A close-field sensor would provide better resolution.

It's possible you could use facial recognition for security. Unlike most webcam-based facial recognition systems, this couldn't be fooled by a paper mask.

An idealist is one who helps the other fellow to make a profit. -- Henry Ford

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