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Comment: Re:Such nobility (Score 1) 336

by DiEx-15 (#48680579) Attached to: Why Lizard Squad Took Down PSN and Xbox Live On Christmas Day

Given such lofty and noble intentions I'm sure they will be making their names known any day now so that the public can thank them for thei civil service...

I'll be selling pitchforks and torches to help the public properly thank them. For an extra 5, I'll sell them rope and a nice, tall tree.

Comment: Re:Challenge accepted! (Score 1) 358

by DiEx-15 (#47954189) Attached to: U2 and Apple Collaborate On 'Non-Piratable, Interactive Format For Music'

don't they realize when they make statements like "can't be pirated", a whole bunch of people reply with "challenge accepted!" and will go to great lengths to do so?

The better question is: How fast will those who say "Challenge accepted!" be able to complete said challenge?

Based on past data and general history: I'd give it a week, tops. That is of course my extremely high optimistic and perhaps overly generous projection.

Comment: Re:more power to him (Score 1) 286

as much as I don't care, some game companies need their hands slapped when it comes to false advertising. anyone remember simcity 4 multiplayer?

...Or EA's rendition of SimCity with it's "Not DRM but Online Features That Must Always Stay On The Internet Or The Game Won't Work At All Even If You Want To Play Single Player!" DRM.

Comment: Re:sega channel (Score 1) 75

by DiEx-15 (#47594131) Attached to: PlayStation Now, Sony's 'Netflix For Games' -- Pros and Cons

Anyone else remember sega channel for sega genesis? i think 11.99 got me unlimited games on it for the month (granted i only recall 5-8 games on it at a time, and they would rotate every month) Seems like a much better price structure to me. 9.99 a month to play whatever limited rotating catalog is there, i think a number of gamers would pay for that, but with the prices the way they are talking it will fail (after it makes moms and dads angry at their kids for their 200 a month gaming bill)

That isn't a fair comparison. Not everybody was able to get the Sega Channel because of technological limitations. Unlike now where Sony's crap is delivered via internet.

Case in point: I lived in Iowa (which is still in the stone age as far as I am concerned) when the Sega Channel came out. I asked the precursor for MediaConArtists (otherwise known as Mediacom, a Comcast offshoot) for it and they gave me herp derp about how they were unable to get it. Basically they said that they were limited, technology wise, from providing it. Granted, the channel didn't last long and it made sense that they didn't want to upgrade the system for one channel. Then again, they got assimilated by the MediaCon Borg a few years later and provided shitty "blazing speeds" that disconnect at random (or whenever they felt like it) for hours on end in my area.

Now at days: If your town can get internet via broadband, you can get Sony's deal. Provided of course the area in Iowa doesn't think Broadband is a witch that needs burned at the stake.

You will have a head crash on your private pack.

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